Wilmot's End
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A fascinating place

Wilmot's End

Monuments and memorials from a dozen realms around the Unterzee tower forlornly around you. Spies and lovers stalk the soft grey shadows of stolen ruins.

Gaining passage (a Route Quality) to Wilmot's End is obtained through an Opportunity Card, described below, that appears when your Shadowy Quality is high enough and you are involved in The Great Game. (Wilmot's End is most interesting for those who have Shadowy 110+.)

The storylets available to you change depending on the choices you make and the paths you follow in Wilmot's End. Two Qualities show your progress in this place: the Walking the Paths of Wilmot's End Story Quality shows what path you are take through Wilmot's End and progress on that path is measured with the Doing Business in Wilmot's End Progress Quality. Other Qualities appear from time to time.


Gaining passage to Wilmot's End

The following Opportunity Card will appear when you meet the requirements that could grant you passage to Wilmot's End.

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Don't you know her?

Yes, you know that one. She's up to her neck in the Great Game.
[Unlocked with Shadowy 110, Connected: The Great Game 1]

Where's she going?

She's watching out for a tail. That won't stop you, of course.

_ Shadowy challenge
pawnsmall.png [Unlocked with Connected: The Great Game 10]

Maybe she's in the market for some secrets.

When she rests for a moment on a bench, you join her.
gossipsmall.png [Unlocked with 5 x Intriguing Gossip]

Choosing a Path (Doing Business in Wilmot's End 1)

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Playing the Game at Wilmot's End

Wilmot's End. To business. A small man in a large overcoat smokes a cigar against a jade boulder. He would know your allegiance.

Empress and Country

Loyalty and devotion. Perhaps a deep-rooted belief. Perhaps only a habit, now.

Money. Power. The Game itself.

One does not play for a cause. One just plays.

The New Order

A foreign power. Revolutionaries. The slow heartbeat of change quickens.



Doing Business in Wilmot's End 2

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Business about Wilmot's End

The half-abandoned home of spies. There's business to be done here, between overgrown verges.
angelsmall.png [Unlocked with Doing Business in Wilmot's End 2]

The short, straight path

You must not spill blood on the statuary. Still, who would notice a scuffle in a hedgerow?

_ Dangerous challenge

The long, twisting path

A stroll past the bronze trees. The lapis monolith that sings in rare breezes.

_ Shadowy challenge
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An Agent of the Tsar

Hard eyes from years in the Indian Northwest. Steel behind the long lashes.
fogsmall.png [Unlocked with Walking the Paths of Wilmot's End 1 and only 1]
angelsmall.png [Unlocked with Doing Business in Wilmot's End 2]

The Tsar's business

Her game is slow and savage. It's your game today. If you can keep out of her sight.

_ Shadowy challenge

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The Faithful Functionary

A cheap suit from a government tailor. A virtuous brown paper packet of sandwiches.
Unlocked with Doing Business in Wilmot's End 2, Walking the Paths of Wilmot's End 2

Take a dip into that briefcase

Could a lonely lunch become an opportunity?
Shadowy challenge, straightforward at 125



Doing Business in Wilmot's End 3

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Meeting a Certain Gentleman

The twitch of a newspaper. The swoop of a lonely bat through the fog. Your contact awaits your answer.
Unlocked with Doing Business in Wilmot's End 3

'Keep it bloodless'

You have blood enough on your hands. Only a fool would add more.

'Whatever the Game brings'

You were never one to turn down honest larceny or mayhem.

'Hard lessons'

Enough skulking. The time has come to rouse your blood.



Doing Business in Wilmot's End 4

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Secrets in High Places

The coldest hour. A rope in steady hands. Secrets hidden in the high places.
Unlocked with Doing Business in Wilmot's End 4

Climbing up

Are you this nocturnal concealer of secrets? Or is it your victim?
Shadowy challenge, straightforward at 125


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The Exchange

A matched pair of duffel bags. The weed-haunted gravel near the cracked obsidian tomb. An exchange.
Unlocked with Doing Business in Wilmot's End 4 (Not available with Walking the Paths of Wilmot's End 3)

An interloper with a bag

Three bags, now. One of them yours. The timing is unforgiving. Check your pocket watch, heft the sack, begin.
Shadowy challenge, straightforward at 125


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The Missionary Bush

A rustle of onionskin paper. A signet ring denoting brotherhood. What is that missionary doing in a bush?
Unlocked with Doing Business in Wilmot's End 4, Walking the Paths of Wilmot's End 2

A blunt instrument

The missionary waits. You clench a fist. You'll get his secrets.
Dangerous challenge, straightforward at 125



Doing Business in Wilmot's End 5

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Another contact in the fog

Gunmetal in the murk. A splash. Another careless spy who will not be missed. Someone waiting for you.

Keeping the Game moving

She's feeding the fish in the still, deep pond near the moaning monolith. A traditionalist. Alone, now.

Make the deal

She's holding an envelope. A prize for your work.
[This will gain you a Legal Document]
Unlocked with Dramatic Tension 2

She is wearing pearls today

So, she finally cracked the code for you.
[This will gain you Collated Research.]
Unlocked with Dramatic Tension 2



Opportunity Cards

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The Sights of Wilmot's End

The forgotten gifts of a dozen governments. Rusted, tarnished. Crumbling shapes in the fog.
Unlocked with Doing Business in Wilmot's End 2

The Iron Way

The mountains of rusted metal rival St. Fiacre's in size. They say it took seven years to transport here.
(A matter of luck: the odds are against you here.)

That Which Has Taken a Name

A deep pond of thick, viscous fluid. A black stone thing made of spikes floats near the surface.
(A matter of luck: the odds are against you here)

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A New Move in the Game

A portly man licks the end of his pencil and squints at the paper he carries.
Unlocked with Doing Business in Wilmot's End 4

A new tool in the drawer

A new cipher. Italian. Words written down as well as across. Devilish. Can you help?
(Watchful challenge)


The Missing Woman

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The Missing Woman

Her absence speaks like thunder. The slight man in the fez shrugs. Nobody knows. It's up to you to find her. But how?

If you want something done well, do it yourself…

A lonely path. Perhaps there are no agents you can yet trust. Perhaps you're just the best.

Whatever is necessary

A player or a piece in the Game? The choice between your left hand and your right.

Conduct business from afar

The work of others. A push here, a nod there. Business will be done.

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The Agents and the Agents of the Agents

A quiet briefing. A scurrying of urchins. They will look for her on your orders.
eyesmall.png [Unlocked with Looking in High Places and Low 2]
genderladysmall.png [Unlocked with Searching out a Missing Woman 2]

A report coming

The end of the day. Your operative will meet you at the groaning lapis bell, when lamps are snuffed.

_ Persuasive challenge
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Ask around Wilmot's End

A glimpse of overcoat through the hedge. A banker meets a functionary by the fishpond. Someone knows where she is.
Unlocked with Searching for a Missing Woman 2

Ask them

Few here would expect a direct approach.
Connected: The Great Game challenge, almost impossible at 15

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Your own eyes

A faint and dwindling trail. A woman's life reflected in your eyes.
Unlocked with Searching for a Missing Woman 2, Looking in High Places and Low 1; relocked with Looking in High Places and Low 3

Go looking

Familiar places. A friend. A favoured tea house. Time running out.
Watchful challenge, straightforward at 125

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Who is she?

The Clay Man in the expensive suit folds his newspaper and turns his back on a statue that could be his own likeness. He wants to know who you're looking for.
Unlocked with Searching for a Missing Woman 3

Millicent Clathermont

A deft needle once, now stilled. The renowned tattooist has been missing for some time.
Unlocks: Visiting Clathermont's Tattoo Parlour 8; relocked with Visiting Clathermont's Tattoo Parlour 9

A former acquaintance of the Cheesemonger

A rising operative. Polite, well-educated and up to her neck in the Great Game.

The Dreaming Scholar

Neither a player nor a piece. But certain operations of spycraft can happen only in dreams. This woman is useful to many.

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A Charming Prussian Fellow

Once the head of a network. Crossed in love and ruined. Still keeps his hands dirty.
Unlocked with Searching for a Missing Woman 4

Will he speak to you?

A bald head in the melancholy fog. An avenue of rainbow glass Presbyterate Horsemen. A sigh at your approach.
Persuasive challenge, straightforward at 125

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The Surface Runner

A face that is seldom seen in London. Sharp eyes, quick feet. Many tattoos.
Unlocked with Searching for a Missing Woman 4

What does she know?

Alone, now. Turning cards on a verdigrised cannon from the time of Napoleon.
Persuasive challenge, straightforward at 125

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The Professor of Antiquarian Esquivalience

The click of a cane on damp slate flagstones. The Professor is taking a stroll among the statuary.
Unlocked with Searching for a Missing Woman 4, Looking in High Places and Low 2

Scritch scritch

Scratches then silence. The academic melts into the fog. Marks on slate. A code.

Watchful challenge, straightforward at 125

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The End of a search

Unlocks: Searching for a Missing Woman 5
A newspaper, read for the second time. Another modest pinch of snuff. The man in the fez waits for you.

Down to business

A newspaper tucked into an overcoat. A white raven looks down through the mist. The man in the fez says, 'So, did you find her, then?'

Millicent Clathermont

Mist coalesces into drizzle. Shelter under a beaten copper arch. A discussion of a tattooist.
Unlocks: Visiting Clathermont's Tattoo Parlour 8, Looking in High Places and Low 1

The carpet bag

A carpet bag, sheltered from the drizzle. He says, 'It's a prototype. Bavarian, I think.' [This will gain you a Whirring Contraption.]
Unlocked with Dramatic Tension 2

A friendly gesture

A notebook, closed at your approach. He says, 'A suprising number of my countrymen live in London. We can help you.' [This will gain you Strong-Backed Labour.]
Unlocked with Dramatic Tension 2


Opportunity Cards

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A Dream about a Missing Woman

There she is. Dancing, laughing, screaming.
Unlocked with Searching Out a Missing Woman 4

Follow her

A finely-modelled map of the world, the size of a Spite market. She runs up the Appenines and splashes into the Adriatic.
(A matter of luck: the odds are against you here.)

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Less fierce than he looks

The military attaché has something for you. Is his uniform Austrian?
[Unlocked with Searching Out a Missing Woman 2]

What does he know?

The shadow of a metal bear. He takes his time lighting his pipe. He knows you'll wait.
A matter of luck: the odds are strongly against you here.

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