Non-Dependent Cards
hat_deck_brown.png hat_deck_brown.png hat_deck_brown.png

Miscellaneous

Some Opportunity Cards simply appear and do not depend on items, Connections or Stories.



No unlocks

(Mostly low level cards)

horse.png

A broken mind (Std)

A man grabs you in the street. "The statue! Is it still behind me? With its crown and its sword? The devils set it on me. With their hunting horns. It wants my head!." He carries a horse's skull, still spotted with gobbets of horse.

Try to ease his nightmares

A roof over his head and a stiff cup of tea will do him the power of good.

_ Persuasive Persuasive challenge (6% per point)

Take him home and squeeze him for secrets

Madmen know the choicest truths.

_ Shadowy Shadowy challenge (8.3% per point)
clergy.png

A polite deacon needs discreet work (Std)

A Polite Deacon has a problem. The Brass Embassy have conspired with the Masters of the Bazaar to proscribe certain church records relating to devils. The books must be saved from the flames!

Persuade a courier that the books should be saved

The men of the Ministry of Public Decency are said to be incorruptible. However, they employ private couriers. And you are rather convincing.

_ Persuasive Persuasive challenge (8.5% per point)

Steal the books

The books burn later today. Can you pilfer them in time?

_ Shadowy Shadowy challenge (8.5% per point)

bottleandglass.png

A presumptuous little opportunity (V.Infr)

The Portly Sommelier at Thyrsus Wines is reorganising his stock. If you're looking to exchange wine in quantity, now is your chance.

Ten cases of Morelways

The label says 'Notes of limestone, cobweb and glim-dust'. The Sommelier will take a substantial quantity of Greyfields off your hands in exchange.
   [Unlocked with 1000 x Greyfields 1882]

An alarming amount of Strangling Willow Absinthe (2 Actions)

Actually, the Sommelier might be in the market for some more Morelways, if the quantity is sufficient. [This choice will take a while!… so it costs extra actions. But it's a very good deal.]
   [Unlocked with 400 x Morelways 1872]

Perhap you're interested in an exceptional vintage? (3 Actions)

The Sommelier has some Broken Giant 1844 that he needs to unload in a hurry. He's looking for the cheap stuff. A lot of it. For reasons he's vague about. [This choice will take a while!… so it costs extra actions. But it's a very good deal.]
   [Unlocked with 5000 x Greyfields 1879]

An improbable exchange (3 Actions)

At the back of the shop, in a glass case, sits an ivory bottle with a label in an unfamiliar, Oriental-looking language. Even the Sommelier winces when he names the price for it. 'Specialist tastes,' he adds defensively. 'Take it or leave it.' [This choice will take a while!… so it costs extra actions.]
   [Unlocked with 5 x Cellar of Wine]

A potent possibility

The Portly Sommelier has arranged a meeting at the edge of the Prickfinger Wastes. He paces warily, sipping from an ivory finger-flask. "Thank you for coming. Not many of my customers would understand the value of this. But I think you will."
   [Unlocked with 7 x Year of the Tortoise]
   [Unlocked with Connoisseur of Neathy Delights 7]

A dangerous deal

"I'm going to offer you something very valuable and dangerous, because I trust you. And because I trust you to lend me a little of your considerable fame. I am a humble man of business, and you… you are something much more. Tell me I can count on you." This will cost three points of Notability and five Tears of the Bazaar… but it will gain you a flask of M_'s B___d
   [Unlocked with 7 x Tears of the Bazaar]
   [Unlocked with Notability 7]
   [Unlocked with Connoisseur of Neathy Delights 7]

ragged.png

A street-cart is selling Fourth City Rags (Std)

They're going cheap, and they may be of use to you. But there's probably a reason why they're going cheap.

Purchase Fourth City Rags

Careful. Who knows what nightmares they might bring?
   [Unlocked with 10 x Whispered Secret]

fist.png

The Mob (Std)

A gang of neddy men - the Masters' enforcers - is looking for volunteers. They need sturdy types to bring a honey-addled murderess to justice, or at least hang her from the nearest gas-lamp.

Bricks and sticks

Pick up your stick and join the bloodthirsty mob armed with bricks and clubs.

_ Dangerous Dangerous challenge (5% per point)

Refuse

She may be a murderess, but if so, let it be proven in fair trial!

_ Persuasive Persuasive challenge (3% per point)

Inform the Constables

By far the safest way of getting involved. The neddy men won't be pleased, but the Constables will likely show their gratitude.

chap1.png

Avenge a struggling artist's broken heart (Std)

The rejection has driven him into an artistic frenzy. He needs a thimble of blood from the one who betrayed him to complete his work. "The colour!" he explains, red-eyed. "The colour must be true!"

Teach the heartbreaker a lesson

He's holding court in the Singing Mandrake, trading tales of the artist's private affairs for drinks.

_ Dangerous Dangerous challenge (6.5% per point)

Blood is blood

No need for a confrontation. He just needs some blood. Yours will do.

_ Persuasive Persuasive challenge (10% per point)

declaim.png

(This card comes up randomly, or you can force it from your lodgings for 1 Fate.)

Give a Gift! A commotion in the Square of Lofty Words (Std)

High on their poles in the square, the philosophers are arguing again. The point in contention: what is the truest gift for a true friend? You duck flung fruit as you pass, but their arguments set you thinking. What gift might you give?

I myself am my only true friend!

Go on. Spoil yourself.
   [Unlocked with Hedonist 5]

The gift of a big bag of dead rodents

What? Some people like a bit of rat.
   [Unlocked with 100 x Rat on a String]

The gift of admiration

Let your devotion be recognised! This will sacrifice some of your Second Chances, transferring them to a friend.
   [Unlocked with 2 x Confident Smile]
   [Unlocked with 2 x Hard-Earned Lesson]
   [Unlocked with 2 x Sudden Insight]
   [Unlocked with 2 x Hastily Scrawled Warning Note]

The gift of a great Fate (0 Actions)

True affection sometimes permits tremendous sacrifice. Gives another player one Box of a Hundred Wonders, containing a hundred Fate.

boxsmall.png

Requires 100 Fate 
 
Fate-locked content must not be placed on the wiki, per the developers.

The gift of jewels

Shiny, portable, and delicious in soup. Ruby soup.
   [Unlocked with 3 x Flawed Diamond]
   [Unlocked with 3 x Venom-ruby]
   [Unlocked with 3 x Sapphire]

The gift of a name

About time your pet had a new name! Names are the grandest gift of all.

The gift of a big box of live rodents

The Scuttering Boys have found a new base in a larder of Watchmaker Hill… and they're making lightning raids through the postal system. Send a box of lethally armed saboteurs to a friend, but not a badly wounded one. That would be unsporting. You may not rat-up a player with more than three wounds.
   [Unlocked with 500 x Rostygold]

The gift of the unexpected

Send your friend something neither you nor they can be entirely certain of. Something very likely pleasant. Very likely.
   [Unlocked with 1000 x Penny]

honeymazed.png

An unusual wager (Std)

A capering and probably honey-mazed individual is flinging handfuls of small coins at passersby and shrieking.

Accept the wager.

'Heads! And I'll teach you a line from the song that Cleopatra sung to gull poor Marcus. Tails! And you EAT THIS LIVE BAT IN PUBLIC!' Warning: your Persuasive may drop if you lose.
   [A matter of luck: it could go either way.]

Look at those coins

The honey-mazed maniac hefts a handful of change at you. 'Can you catch?'
     [A matter of luck: it could go either way.]
clocksmall.png [Unlocked with Counting the Days no more than 9]
bagsmall.png [Unlocked with Spending Secrets 4]

eartree.png

'You've said that there's a certain well known tree…'

that grows from nothing in a day….lives only as a sapling, dies just at its prime, when good men raise it as their idol…' That tree's blossoms are ears that drink the secrets of the city. The tree is flowering now, they say, somewhere in the Forgotten Quarter…

Find it. It can tell me what I need to know about my target.

It won't be easy to track down…
Unlocked with Investigating… 1, Watchful 20
(Watchful challenge)

Find it. Its secrets must be worth hearing

It won't be easy to track down…
Unlocked with Watchful 20
(Watchful challenge)

Find it. It can put me on the trail of my quarry.

You'll need to find it first…
Unlocked with Seeking 1, Watchful 20
(Watchful challenge)


well.png

A voice from a well (Rare)

Someone is shouting from a well in the overgrown shadows of Big King Square. The passersby close their ears and hurry on. How curious are you feeling?

Peer over the top of the well

Is it a voice? It sounds harsh and broken, almost like a dog barking.

Peer over the top of the well

Is it a voice? It sounds harsh and broken, almost like a dog barking. And, somehow, familiar.
   [Unlocked with Unaccountably Peckish 1]

boxmuted.png

Pass the Cat: a wriggling delivery [Unusual]

The game of Pass the Cat has grown fashionable lately, despite the Duchess' displeasure…

Accept the delivery

'Sign for it? Why do you want me to sign for it?'

An elaborate strategy

Problems with Scandal? Perhaps you can use this as a diversion. But it might rebound on you…

_ Persuasive Persuasive challenge  

placeholder6.png

A day at the races [Standard]

Shroom-hopping races are a popular event at Bugsby's Marshes.

A stroke of luck!

You overhear two race-goers discussing the location. Today, is it? Get in while you have the chance. The speed! The thrills! The occasional amusing death! And the hats! The improbable hats! This will move you to a special location, clearing your Opportunity hand. Be ready. Shroom-hopping is most suited to those with a level of 40 or higher in at least two statistics.

boxsmall.png

This branch costs 3 Fate to play.

Fate-locked content must not be placed on the wiki, per the developers.

The Hopping Post

If you aren't lucky enough to attend an event in person, you can settle down with London's finest racing periodical.

A disgraceful spectacle

Shroom-hopping indeed! That reminds you. You'd been meaning to write to the papers: a stern letter about the disgraceful spectacle of shroom-hopping and the low behaviour it encourages.

_ Persuasive Persuasive challenge (4% per point)
master2.png

Mr Wines is holding a sale! [Standard]

Mr Wines, the Master who deals in drinkables, is throwing open its cellars…

A discount for purchase in bulk

The Masters of the Bazaar do not approve of discounts. However, you may be able to negotiate a good rate if you need a genuinely epic quantity of wine. You can acquire Romantic Notions by using Nostalgia items in your inventory.
heartsmall.png [Unlocked with 80 x Romantic Notion]

The unlabelled box

Jervaise has a number of mysterious boxes from the far reaches of the cellars. No guarantee is made as to their contents. But they seem popular. You can acquire Touching Love Stories by using Nostalgia items in your inventory.
A matter of luck: it could go either way.
adorationsmall.png [Unlocked with 1 x Touching Love Story]

Honeyed laudanum

A radical creation, offered only to the most select of customers. It is unlabelled. Jervaise whispers that it ensures that dreams are never forgotten, even when nightmares become too much to bear… Prevents loss of Dreams qualities in the State of Confusion. Each vial is good for one incident of insanity.

boxsmall.png

Requires 9 Fate

Fate-locked content must not be placed on the wiki, per the developers.

weasel.png

A Sporting Sort (Std)

Shroom-hopping…

Worth a flutter?

One of your sporting associates has a hot tip: the Turkish Girl is on form for tomorrow's shroom-hopping meeting. She favours boggy, spore-laden tracks and you can get a cool three to one on her.
        [A matter of luck: it could go either way.]
   ambersmall.png [Unlocked with 100 x Deep Amber]

newspaper.png

Wanted: Reminders of Brighter Days [Standard]

You scan the classified advertisements at the rear of the Gazette…

An opportunity of business

There's significant money to be made here. Do you know anyone on the Surface who might bring you a few things for a cut of the proceeds?

The tiniest of classified advertisements

A professional gossip is after the materials for his trade. In return, he offers material for blackmail at a decent rate of return. This will always get you blackmail material. You may receive other things too.
A matter of luck: it could go either way.
conversationsmall.png [Unlocked with 25 x Incendiary Gossip]

heart.png

On Matters of Love

You always loved them… But they stayed on the Surface. No longer.

Platonic affection

One's decorum must not be disrupted by romance. One must have priorities. Platonic priorities.

It was a complex affair

Breathless embraces in doorways. Screaming arguments in Paris. Love is brightest when it transcends limitations.

Passions without restraint

Langorous evenings that turned into mornings. Kisses stolen in church. The sating of unusual hungers.

Other unlocks

(Cards with odd unlocks that don't fit neatly into one of the other categories)

eye.png

Neighbourhood watch (Std)

A spate of area-diving plagues the residents of Moloch Street. Opportunistic burglars slip into homes through the entrances used by the kitchen staff. The residents have pooled their resources to hire a watchman.
   [Unlocked with Dangerous no more than 20]
   [Unlocked with Persuasive no more than 20]
   [Unlocked with Watchful no more than 20]
   [Unlocked with Shadowy no more than 20]

Watch the crowd

Moloch Street is a busy thoroughfare, but patience is the key. The criminal only has to make one mistake.

_ Watchful Watchful challenge (5% per point)

Organise an inside job

If you can win the residents' trust, you'll be in the perfect place to pull a heist…

_ Persuasive Persuasive challenge (4% per point)
chap2.png

A jewel-thief needs an accomplice (Std)

A jewel thief of your acquaintance has a job lined up. Apparently, a charming young heiress has acquired a glim-necklace from an admirer. A pair of bold thieves should have little trouble stealing it.
   [Unlocked with Dangerous no more than 20]
   [Unlocked with Persuasive no more than 20]
   [Unlocked with Watchful no more than 20]
   [Unlocked with Shadowy no more than 20]

Get the jewel-thief to stand guard while you sneak in.

You prefer to do this kind of work alone.

_ Shadowy Shadowy challenge (8.3% per point)

Stand lookout while the jewel-thief slips inside

He's the expert. Your efforts are better spent making sure there are no complications.

_ Watchful Watchful challenge (5% per point)

Wait a minute. This is the house of your charming young heiress!

Who is that gentleman you can see at the window? And where are his trousers?
   [Unlocked with Seduction: Honey-sipping heiress 1]

flit.png

A stranded urchin (Std)

High above the cobbles lies the Flit, a rooftop kingdom ruled by the city's thieves. An urchin girl has been cast out. The price of her return is a painting. "Wot?" she says, picking her nose, "You fink we don't appreciate art up there?"
   [Unlocked with Dangerous no more than 20]
   [Unlocked with Persuasive no more than 20]
   [Unlocked with Watchful no more than 20]
   [Unlocked with Shadowy no more than 20]

A painting? She shall have a painting!

Create a work of staggering brilliance.  

_ Persuasive Persuasive challenge (12% per point)

See what you can scrounge up

You can't move for hopeful artists in this city. There's bound to be something suitable lying about.

_ Watchful Watchful challenge (8.5% per point)
papers.png

Retrieve a courier's correspondence (Std)

'It was one of them urchins! She hit me with a sockful of something and made off into the alleys!' A sockful of what? Probably best not to ask.
   [Unlocked with Dangerous no more than 20]
   [Unlocked with Persuasive no more than 20]
   [Unlocked with Watchful no more than 20]
   [Unlocked with Shadowy no more than 20]

Track the culprit down

You have to head her off before she makes it back to the Flit, the rooftop kingdom where the city’s criminals hold sway…

_ Watchful Watchful challenge (10% per point)

Talk the urchin into giving it back

She can't have got far - she's probably still in earshot.

_ Persuasive Persuasive challenge (6.5% per point)
pocketwatch.png

'Stop! Thieves!' (Std)

The crime is only moments old. Two men stole a watch and fled into the tangle of the Flowerdene Rookery, where bad things happen to desperate people.
   [Unlocked with Dangerous no more than 20]
   [Unlocked with Persuasive no more than 20]
   [Unlocked with Watchful no more than 20]
   [Unlocked with Shadowy no more than 20]

Chase after them

There's nothing in there more dangerous than you.

_ Dangerous Dangerous challenge (8.5% per point)

The rookery is a distraction. The watch is going somewhere else.

You just have to get there first.

_ Watchful Watchful challenge (8.5% per point)
tankard.png

A night out

A merry evening at a public house. A drunk is passed out in the corner. An academic sits with an empty glass and a book. A fist-fighter takes on all comers. A figure watches it all from a corner. Which of these is you?
[Unlocked with Dangerous 30, Persuasive 30, Shadowy 30, Watchful 30]

The silent observer

Casing the next victim, or just minding your own business?

The academic

Alone with a book, even in a crowd.

The fist-fighter

Always looking for the next victory.

The drunk, alas

Sometimes it all gets a little much.

hansom.png

An elderly lady has hailed the hansom cab you wanted! (Std)

The poor old soul is shivering in the cold. But you're in a hurry.
   [Unlocked with Magnanimous 1]
   [Unlocked with Ruthless 1]

Be Ruthless. Shove her aside.

You've no time to waste on this nonsense.

Be Magnanimous. Let her have the cab.

You're not in that much of a hurry. She looks frail, and it's a very cold night.

You're a complicated person…

Let her have the cab. Pick her pocket on the way past.

_ Shadowy Shadowy challenge (3% per point)

Menace Reduction

Some Opportunity Cards have great use in reduction of Menaces

bethlehem.png

A Moment's Peace

When did you last sleep well? Just one night. Just one night without the terrible dreams.

Relax and enjoy

Sometimes, even the dank and mushroomed parks of Fallen London are peaceful. Sit on a park bench and admire the passers-by in their weird subterranean fashions; the church spires silhouetted against the lights in the roof of the Neath; the hundred livid colours of fungus in perpetual autumn.

Take some honey with a friend

Perhaps your dreams won't be so horrific if you have good company. This will allow you to share a honey dream with a friend.
Unlocked with 50 x Drop of Prisoner's Honey, Counting the Days 0-5, Spending Secrets 4.

Read a calming book

Some starchy classical poetry, perhaps. Or a look through Slowcake's Exceptionals. Nothing racy, and none of this Gothic nonsense.
Unlocked with Counting the Days 0-5, Spending Secrets 4

Mysticism and mesmerism

Perhaps there's something to this. The Theosophists and their ilk can't all be frauds, can they? Perhaps they can grant you a decent night's sleep.
Unlocked with Counting the Days 6-9, Spending Secrets 4


Physical exercise and exertion

If you're stumbling with exhaustion, perhaps sleep will be a merciful, thoughtless oblivion, at least for a few hours.
Unlocked with Counting the Days 10-11, Spending Secrets 4

Follow a light into the trees

A pale light among the withered aspens, cool as moonlight. This option will always remove all your Nightmares, and may have other effects.

boxsmall.png

Requires 6 Fate

Fate-locked content must not be placed on the wiki, per the developers.

bloodstain.png

A Restorative [Standard]

Perhaps you are feeling listless…

Scraps from the table

Fresh food from the surface is rare. Even gentlemen of means do well not to ask where their chops come from, or whether their potatoes are, in fact, potatoes. You have, however, struck up a casual acquaintance with a chef of some repute, who will let you have some leftovers. This will heal some wounds.

An exclusive dinner party

If you're the right sort, or at least if the right people think you're the right sort, you can find your way to obtaining an invitation.
clocksmall.png [Unlocked with Counting the Days 6 and Counting the Days no more than 9]
bagsmall.png [Unlocked with Spending Secrets 4]
wineglasssmall.png [Unlocked when Closest To is: The Masters of the Bazaar, The Constables, Society, The Church, The University, The Duchess, Bohemians]

The Itinerant Physician

Few people take female doctors seriously. If you think otherwise, the Itinerant Physician will remove the unnecessary and sew up the gaping for a small fee.
clocksmall.png [Unlocked with Counting the Days 10 and Counting the Days no more than 11]
bagsmall.png [Unlocked with Spending Secrets 4]
shardsmall.png [Unlocked with 75 x Glim]


Can you be so unwise?

The wretched, the forgotten and the truly desperate sometimes turn to the vile lemon-scented slime of the Rubbery Men to cure their ills.
clocksmall.png [Unlocked with Counting the Days 12 and Counting the Days no more than 13]
bagsmall.png [Unlocked with Spending Secrets 4]
wineglasssmall.png [Unlocked when Closest To is: Urchins, Criminals, Hell, Revolutionaries, Tomb-Colonists, Rubbery Men]

A sumptuous repast!

If you're very lucky, the chef will deign to cook for you himself. This will heal all your wounds.

boxsmall.png

Requires 5 Fate

Fate-locked content must not be placed on the wiki, per the developers.

mercyhand.png

An afternoon of good deeds?

Sometimes, opportunities for virtue arise.
   [Unlocked with: Scandal 2]

Quite a moral afternoon.

You assisted two bewildered travellers who'd somehow been directed down towards Spite. You returned a small child to its wailing mother. You even rescued a fainting nun. But modesty is chief among your virtues. You'll say nothing to anyone.

An afternoon of mischief!

You redirected two lost travellers in Spite down the road to the Prickfinger Wastes. You returned a small child to its wailing mother…after you'd loudly and publicly comforted him, drawing admiring glances from the current objects of your affection. You pocketed a jade rosary from a fainting nun. Great times.
Unlocked with Ruthless 5

Quite a moral afternoon. Let's make sure it's appreciated.

Quite a moral afternoon. You assisted two bewildered travellers who'd somehow been directed down towards Spite. You returned a small child to its wailing mother. You even rescued a fainting nun. Now let's make sure everyone's aware of it.
Unlocked with Subtle 1, Counting the Days 0-5, Spending Secrets 4.

Hide from those who would hound you

Is it the press? The Constables? Or an endless gallery of creditors, abandoned lovers and people you have no memory of at all? You can lose their attention handily.
Unlocked with Counting the Days 10-11, Spending Secrets 4.

Blame someone else for your sins

You were led astray by ne'er-do-wells and scoundrels. You were despoiled! Hoodwinked! It certainly, definitely wasn't your fault.
Unlocked with Counting the Days 12-13, Spending Secrets 4.

A plaster saint!

One extraordinary good deed can outweigh any amount of petty scandal. This will always remove all your Scandal and a considerable amount of your Suspicion - it may have other benefits.
A matter of luck: it could go either way.

boxsmall.png

Requires 7 Fate

Fate-locked content must not be placed on the wiki, per the developers.


Other cards with no unlocks

(listed on other pages)


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