
An Inauspicious Beginning?
When you begin the game, you find yourself a prisoner in a cell in New Newgate Prison: a miserable dripstone cell with a barred window and a straw mattress but with and a magnificent view of the lights of the Bazaar reflected in the dark waters of the Unterzee below.
You are only allowed 1 Opportunity Card at a time here and have only two qualities: a Stranger 1 and Suspicion 3. You will remain in New Newgate Prison until your Preparing for a Daring Escape quality has reached 3.
No actions are available, at first, other than this Opportunity Card.

Imprisoned! - Click on this card
Trapped in a dripstone cell, you plot your escape…
Auto-Fire
Unlocked with a Stranger 1
After the first Opportunity Card, the only option is this card.

Forumlate an Escape Plan - Click on this card
Perhaps there's a way out…
Auto-Fire
Storylets
Storylets are unlocked at this point, through which you can raise your Qualities and eventually escape. (Other Opportunity Cards, listed below, are also available and provide various rewards.)

Escape using your Dangerous abilities
Strength is the most direct route.
[This is a storylet. Storylets aren't used up like Opportunities - they're always available as long as you have the right Qualities and are in the right location.]
[Playing this storylet will build up your Preparing for a Daring Escape.]
unlocked with Preparing for a Daring Escape 1A straightforward approach… Use brute force against the bars!
The mortar around the bars is in poor condition. With strength and patience, you can work them free.
Dangerous challenge, straightforward at 6This might be faster… Kill a rat for its tools.
Some of the rats here use tiny pickaxes and even minute sticks of dynamite to make their tunnels. If you can grab some tools…
Dangerous challenge, straightforward at 8

Escape using your Persuasive abilities
Why waste your own energies when you can get someone else to help?
[This is a storylet. Storylets aren't used up like Opportunities - they're always available as long as you have the right Qualities and are in the right location.]
[Playing this storylet will build up your Preparing for a Daring Escape.]
unlocked with Preparing for a Daring Escape 1A straightforward approach… Hoard food to bribe a gaoler
A knife would be pushing it. But if you save up enough food to bribe a gaoler, you might persuade one to bring you a fork to scratch away at the mortar.
(Persuasive challenge)This might be faster… Charm a gaoler.
You don't really know whether the gaoler is male or female under its thick hood. You're not even sure it's human. But it might be quicker than saving up food.
(Persuasive challenge)

Escape using your Shadowy abilities
Stealth and cunning may be what this escape needs…
[This is a storylet. Storylets aren't used up like Opportunities - they're always available as long as you have the right Qualities and are in the right location.]
[Playing this storylet will build up your Preparing for a Daring Escape.]
unlocked with Preparing for a Daring Escape 1A straightforward approach… Steal a peg from the laundry
If you can smuggle wooden pegs from the laundry back to your cell, you can use them to dig at the mortar around the bars. But they're not ideal tools.
Shadowy challenge, straightforward at 6This might be faster… Steal a hammer and chisel from the tunnels on your next work shift
The gaolers use work gangs of prisoners to expand the prison tunnels. You could steal a hammer and chisel. But the tools are watched carefully.
Shadowy quality, straightforward at 8

Escape using your Watchful actions
Keep your eyes open, and who knows what you might find…
[This is a storylet. Storylets aren't used up like Opportunities - they're always available as long as you have the right Qualities and are in the right location.]
[Playing this storylet will build up your Preparing for a Daring Escape.]
unlocked with Preparing for a Daring Escape 1A straightforward approach… Wait for the gaolers to drop something useful
They're not what you'd call tidy.
(Watchful challenge)This might be faster… Snatch up a discarded hammer and chisel
The gaolers use work gangs of prisoners to expand the prison tunnels. If you could spot an unattended hammer and chisel and bring them back to your cell…
(Watchful challenge)
Opportunity Cards
As you are prepare your escape, opportunities arise that you can take advantage of. All of these opportunity cards "auto-fire", which means they take effect immediately when you select them.

You have a certain something…
The eyes of your fellow prisoners follow you.
Auto-Fire
Unlocked with Planning for a Daring Escape 1

It's a long, long way down…
The lights of Fallen London glimmer on the shore of the Unterzee…
Auto-Fire
Unlocked with Planning for a Daring Escape 1

There's something on the wall…
Is that a message?
Auto-Fire
Unlocked with Planning a Daring Escape 1

An unsual graffito
Someone has written five lines of hauntingly beautiful poetry
Auto-Fire
Unlocked with Preparing for a Daring Escape 1

A fight!
You don't recall how the fight started…
Auto-Fire
Unlocked with Preparing for a Daring Escape 1

A note pushed under your cell door
'DON'T TRUST FAST HETTY!'
Auto-Fire
Unlocked with Preparing for a Daring Escape 1

A really big spider!
A spider the size of a large kitten scuttles across your cell floor…
Auto-Fire
Unlocked with Preparing for a Daring Escape 1

What's that in the nook by the ceiling?
Something pale is wedged up there.
unlocked with Preparing for a Daring Escape 1Try to jump to reach it
It's a long way up.
(Dangerous challenge)

Something strange outside the window…
Something pale is wedged up there.
unlocked with Preparing for a Daring Escape 1The shadows look wrong out there.
Hoist yourself up to the window and investigate. Shadows gather thickly around the window, fluttering like leaves in the wind.
(Watchful challenge)

Today your gaoler is carrying an unlit stump of candle.
Are those teethmarks in it?
unlocked with Preparing for a Daring Escape 1Persuade him to give up his snack.
You might find a use for it…

It's a long, long way down
You can make out the lights of Fallen London glimmering at the edge of the Unterzee like a handful of dropped jewels…
Auto-fire
unlocked with Preparing for a Daring Escape 1

There's something on the wall.
Is that a message?
Auto-fire
unlocked with Preparing for a Daring Escape 1

Some graffiti here…
'DON'T GAOLERS EAT FLESH…
Auto-fire
unlocked with Preparing for a Daring Escape 1, 1 x Whispered Secret
Your Preparations Are Nearly Complete!
When your Preparing for a Daring Escape quality reaches 3, the following storylet appears.

A newspaper?
This copy of The Unexpurgated London Gazette is weeks out of date. Nevertheless, it is a rare luxury in this place.
Unlocked with Preparing for a Daring Escape 3What's this?
There is a handwritten note between the society columns and Madame Shoshana's horoscopes. You squint to read it in the dim light.
This is it!
When your Preparing for a Daring Escape quality reaches 4, the following storylet appears and you have a choice before you.

Escape from New Newgate Prison!
Everything is prepared. You wrench the bars free and squeeze hastily through the window as the supply dirigible approaches. You pause briefly on the narrow ledge outside, then leap on to the upper surface of the dirigible, sliding several alarming feet before you get a grip. You are free!
[That's the introductory section of the game finished. Fallen London is now yours to explore! Welcome, delicious customer! Be sure to visit the Bazaar to buy better tools and equipment.]
Unlocked with Preparing for a Daring Escape 4Escape to Watchmaker's Hill
You're tough enough to handle the Dangerous work at Watchmaker's Hill. Become the most feared gentleman in the city.
Escape to Spite
You've always been cunning and quick. You're going to make your fortune through Shadowy activities in Spite.
Escape to Veilgarden
Work? You? Wine and song and all the pleasures of the underworld now. Work later. It'll be easy for someone as Persuasive as you.
Escape to Ladybones Road
You're in this city to uncover its deepest mysteries. Ladybones Road is the best place to start: a place to be Watchful.
A New Arrival
You have escaped from New Newgate Prison to somewhere in Fallen London. A few more Opportunity Cards, specific to new arrivals, are available, but then you are on your own in the destination you chose when you escaped.
need to add these here or maybe make a new page for them
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A twist in your tale! You are no longer a Stranger.
A twist in your tale! You are now Preparing for a Daring Escape.
Forceful increase
Subtle increase
Gain: 1 x Confident Smile
Gain: 1 x Sudden Insight
1 x Whispered Secret
Gain: 1 x Hard-Earned Lesson
Gain: 1 x Hastily Scrawled Warning Note
Gain: 1 x Twincandle
A twist in your tale! You are now
You've changed lodgings. Your new lodgings are an Abandoned Family Crypt. The opportunities this address provides mean you can keep 1 Opportunity cards in your hand.
You've moved to a new area:
Your actions have been refreshed!
A twist in your tale! You are now a New Arrival.
A twist in your tale! You are now Homeless!.
You've changed lodgings. Your new lodgings are an Abandoned Family Crypt. The opportunities this address provides mean you can keep 1 Opportunity cards in your hand.
You've moved to a new area:
Your actions have been refreshed!