Once you have purchased a Key (Lease, etc.) to a particular Lodging from Penstock's Land Agents in the Bazaar, the associated Lodgings Card will begin to appear, offering new storylets related to the Lodging.
The Tower of Knives: Difficulties at a Smoky Flophouse [Standard]
The smoke hides the worst of the flophouse's sins…
Unlocked with 1 x Key to a Smoky Flophouse DormitoryRough camaraderie
A Coughing Footpad informs you that there is a detective about…
[Shadowy challenge]
[Unlocked with 1 x Key to a Smoky Flophouse Dormitory]
The next victim?
You have struck up a rough and casual friendship with a Coughing Footpad. Well enough, but Jack-of-Smiles is operating in the area and you're sure your friend is the next victim. Can you sneak him to safety elsewhere?
[Shadowy challenge]
[Unlocked when Jack's Gone is: Jack's Still About]
[Unlocked with 1 x Key to a Smoky Flophouse Dormitory]
[Unlocked with An Annoyance to Jack-of-Smiles 1]
The Tower of Sleeping Giants: The Secrets of the Rooms above a Bookshop [Standard]
The bookshop is frequented by radical scholars, and occasionally the censors…
Unlocked with 1 x Key to your Rooms above a BookshopExamine the stock
There must be something interesting here. It can't all be bodice-rippers and treatises on the diseases of domestic animals.
[Unlocked with 1 x Key to your Rooms above a Bookshop]
_ Watchful challenge The owner
The owner is either melancholy or weeping. You think it likely he is one of the soulless. Perhaps he will recognise your pocket watch.
[Unlocked with 1 x Key to your rooms above a Bookshop]
_ Persuasive challenge
[Unlocked with 1 x Shepherd's Timepiece]Requires an item from a Fate-locked story
Fate-locked content must not be placed on the wiki, per the developers.
The High Castle: What Occurs in a Rooftop Shack [Standard]
Above the city but below the Flit, the rooftops are home to urchins, bats and the occasional citizen who values a view and privacy over warmth and comfort.
Unlocked with 1 x Key to a Rooftop ShackA stroll with a sack
Thieves stash their purloined treasures in hidden corners of the rooftops. Sometimes they don't hide them particularly well.
[Unlocked with 1 x **Key to a Rooftop Shack**]
_ Shadowy challenge Talk to a friend of a friend
You come across a gentleman who knows the Repentant Forger. You should get to know this fellow, perhaps share a few prison anecdotes.
[Unlocked with 1 x Key to a Rooftop Shack]
_ Acquaintance: a Repentant Forger challenge Level 5 Narrow difficulty
[Unlocked with a Repentant Forger 1]An Unorthodox Arrangement
"Favours in high places," the Ascetic Parliamentarian says, as he leans out over the dizzying drop below your shack…. This will exchange your Favours in High Places for a substantial quantity of Making Waves.
[Unlocked when A Person of Some Importance is: A Significant Individual, A Paramount Presence, A Shattering Force, A Legendary Charisma, An Invisible Eminence, or An Extraordinary Mind]
[Unlocked with Connected: Society 10]
[Unlocked with 1 x Favours in High Places]
[Unlocked with 1 x Key to a Rooftop Shack]
The Listing Tower: a Half-Abandoned Mansion
A once-grand residence gently subsiding into the edge of Bugsby's Marshes. Limitless potential for ambush. Nightly stabbings. Dimming glory.
Storylets unknown
Current storylets for this Opportunity Card are unknown
The Heron Tower: Events at a Lair in the Marshes
The marshes offer fungus, mud and seclusion. Few would dare cross them without a guide. Maps more than a few weeks old are unreliable, as mud-pits shift and fungus colonies roam.
Unlocked with 1 x Key to a Lair in the MarshesHunt down a huge lizard
Unscrupulous naturalists have been breeding enormous lizards in the marshes. Some have escaped or been cast out. The marshes are dangerous enough without carnivorous reptiles: something must be done!
Unlocked with 1 x Key to a Lair in the MarshesPeril and Pyjamas
You come across a traveller in distress. Well, peril more than distress. He is dressed in elegant night attire and seems oblivious to his surroundings. He is about to walk into a bottomless mud-pit. You might save him.
Unlocked with 1 x Key to a Lair in the Marshes, having Recurring Dreams Death By Water 1A Masque in the Marshes
The idea came to you in a dream. Blind-fold twelve guests with parabola-linen. Hire servants and supplies for suitable scents and sounds, to simulate the Surface. Ensure no-one steps in quicksand. This will exchange your Parabola-Linen for a substantial quantity of Making Waves.
Unlocked with A Person of Some Importance, Connected: Bohemian 10, Touched by Fingerwork 5, 1000 x Penny, 1 x Parabola-Linen, 1 x Key to a Lair in the MarshesRetired Storylets
The Sleepless Tower: Disturbances at a Cottage by the Observatory [Standard]
The area around the observatory is a wasteland populated by wolves and distressingly mobile fungus…
Unlocked with 1 x Key to a Cottage by the ObservatorySpores and fangs
That fungus-colony wasn't there half an hour ago. Are those… teeth? It's coming for you!
[Unlocked with 1 x Key to a Cottage by the Observatory]
_ Dangerous challenge Spiders and mystery
There is a strange procession leaving from the observatory. You could take a look but the grounds about the place are oddly spider-haunted tonight.
[Unlocked with 1 x Key to a Cottage by the Observatory]
_ Dangerous challenge
[Unlocked with a Scholar of the Correspondence 1]Invite guests from the observatory to a symposium
Yes, they observe unusual religious practices, some of them. Yes, you are nervous of their table-manners…. This will exchange a Searing Enigma for a stack of Making Waves, and is relatively unlikely to end with you being eaten by spiders.
[Unlocked with 1 x Key to a Cottage by the Observatory]
_ a Scholar of the Correspondence challenge level 10 Broad difficulty
[Unlocked when A Person of Some Importance is: A Significant Individual, A Paramount Presence, A Shattering Force, A Legendary Charisma, An Invisible Eminence, or An Extraordinary Mind]
[Unlocked with 1 x Searing Enigma]
[Unlocked with Arachnologist 1]
[Unlocked with 1 x Notes on the Case of the Speculative Arachnid]
The Tower of Sparrows: Vice and Virtue in a Gambling Den
The gambling den is unlicensed, but regular bribes to the Constables mean it is usually unmolested. Smoke, quiet conversation and the endless movement of money. What could be finer?
Unlocked with 1 x Key to your Rooms above a Gambling DenSettle down to a game of cards
Deep amber is the usual stake here. There is an opening at a table….
[Unlocked with 20 x Deep Amber]
[Unlocked with 1 x Key to your Rooms above a Gambling Den]A familiar face
Your friend the Wry Functionary is here. He is pleased to see you….
[Unlocked with Acquaintance: Wry Functionary 1]
[Unlocked with 30 x Deep Amber]
[Unlocked with 1 x Key to your Rooms above a Gambling Den]Retired Storylets
The Windward Tower: the Matter of the Decommissioned Steamer
The steamer once braved the Unterzee, to the tomb-colonies and even as far as the Darker Continent. These days she is stuck on the shore, held fast by mud and black coral. Her engine is long gone.
Unlocked with 1 x Deeds to a Decommissioned SteamerThe cautious contact
The ruined steamer is a haunt of spies. One of your contacts wants a message delivered to someone hiding out there. Nobody must see you. Nobody.
Unlocked with Connected: The Great Game 3, 1 x Deeds to a Decommissioned SteamerA chest of letters
A Retiring Blackmailer plans on depositing her stock of intimate letters into the Unterzee. A skilled thief might take them before they are ruined by the black waters.
Unlocked with Master Thief 1, 1 x Deeds to a Decommissioned SteamerOne Last Voyage?
There is no way a single Whirring Contraption could restore this salt-caked hulk to life. Absolutely not. Impossible. Then why do you find yourself drawn to the cavernous ruins of its engine? What is this scheme? This will use up your Whirring Contraption and give you, among other things, Making Waves.
Unlocked with A Person of Some Importance, a Connoisseur of Neathy Delights 5, An Experienced Zailor, 1 x Strong-Backed Labour, 1 x Whirring Contraption, Watchful 150, 1 x Deeds to a Decommissioned Steamer
(10 actions)Requires 9 Fate
Fate-locked content must not be placed on the wiki, per the developers.Retired Storylets
The Tower of Eyes: Behind Closed Doors at a Handsome Townhouse
One of the more decorous areas of the city…
Unlocked with 1 x Key to a Handsome TownhouseDo a little promenading yourself
This is the sort of area where a person of distinction may see and be seen. Are we displaying the latest fashions? Are we elegantly accessorised?
[Unlocked with 1 x Key to a Handsome Townhouse]Secure an invitation to a scandalous party
You are sure that there are intriguing things going on behind these oh-so-seemly façades. Perhaps a person of your… colourful reputation could secure an invitation.
[Unlocked with 1 x Key to a Handsome Townhouse]
[Unlocked with Scandal 1]
[Unlocked with Hedonist 3]Scheme: Set up a Salon
This is a fashionable address.You could establish a salon: arrange visits from poets, thinkers, politicians, historians, diplomats, oneironauts, devils of note… all for the exaltation of taste and the expansion of mind. And for a little personal glory, perhaps.
Competition among those who would host salons is ferocious. You'll need to play upon a huge range of connections, and arrange rather better furniture. And a good cellar.
This will give you a Salon Affiliation, which makes you Respectable and Bizarre and with work will produce Making Waves. It will prevent you opening an Orphanage.
Unlocked with 1 x Key to a Handsome Townhouse, Person of Some Importance, Scandal 3, Connected: Hell 20, Person in Good Standing, 2 x Personal Recommendation, 2 x Cellar of Wine, 50 x Incendiary Gossip, 5000 x Penny, Connected: Revolutionaries 20, Connected: The Tomb-Colonies 3, Connected: the Duchess 3, Connected: the Masters of the Bazaar 1, Connected: The Church 3, 4 x Favours in High Places, Connected: Summersong 3, Connected: Benthic 3, Connected: Society 60, Connected: Bohemian 60, no more than 0 x A Salon, no more than 0 x An OrphangeScheme: Set up an orphanage
The house is a generous size. You could turn over a few floors to a sanctuary for orphans, and a brace of nurses to care for them. You'll need to make the relevant legal arrangements, hire staff, and pay for internal remodelling. It'll be expensive.
This will give you an Orphanage Affiliation, which makes you Respectable and with work will produce Making Waves. It will prevent you opening a Salon.
Unlocked with Unlocked with 1 x Key to a Handsome Townhouse, Person of Some Importance, 2 x Alluring Accomplice, 1 x Bazaar Permit, 1 x Legal Document, 4 x Grubby Urchin, 2 x Winsome Dispossessed Orphan, no more than 0 x A Salon, no more than 0 x An OrphangeRetired Storylets
The Tower of Sun and Moon: a Reservation at the Royal Bethlehem Hotel
The Royal Bethlehem Hotel. The most luxurious place to stay in London. The guests are surprisingly singular for such an expensive establishment.
[Unlocked with Watchful 70]Investigate the guests
There are some very unusual people staying at the Royal Bethlehem Hotel. Perhaps there are secrets to be learned here.
[Unlocked with 1 x Reservation at the Royal Bethlehem]Harvesting the hotel
It's a bold plan, but perhaps some of the more unusual guests here have loosely-tethered souls that might be harvested.
[Unlocked with 1 x Reservation at the Royal Bethlehem]
[Unlocked with a Merchant of Souls 1]An opening in the Game of Knife-and-Candle!
Someone slips a charcoal-scrawled note under your door. It's barely coherent, but you make out the smudged sign of the Committee of the Hill. An opening!
[Unlocked with 1 x Reservation at the Royal Bethlehem]
[Unlocked with A Participant in the Underground Leagues of Knife-and-Candle 1]
[This storylet will not cost you an action!]Retired Storylets
The Lofty Tower: the Potential of Premises at the Bazaar
The Echo Bazaar on the South bank is the commercial heart of Fallen London. Glistening black spires reach into the air. Almost anything can be bought or sold here. All under the benevolent eyes of the cloaked Masters.
[Unlocked with Persuasive 70]Engage in commerce
They say that it is impossible to make money at the Bazaar without a licence and some premises. They, of course, are generally wrong. But not in this case.
[Unlocked with 10000 x Penny]
[Unlocked with 1 x Bazaar Permit ]
[Unlocked with 1 x Lengthy Lease to Premises at the Bazaar]The Ambassador!
Why, that is the Ambassador! He has taken only a small fraction of his entourage shopping. Perhaps you should go over and meet him. He may even remember you from the Ball.
[Unlocked with 1 x Lengthy Lease to Premises at the Bazaar]
[Unlocked with the Darling of the Ambassador's Ball]The Barrister Returns for Tea and Oneupmanship
'Of course, I had several henchmen, two minions and a cat's-paw all imported from the Surface at some considerable expense.' Hmph. You can beat that. The only question is whether you want a hanger-on or a lackey.
[Unlocked when A Person of Some Importance is: A Significant Individual]
[This is one of the invitation options]Move to premises at the Bazaar
Let's see - a shop front and a handsome set of rooms above it, on a street where they sell brass lanterns, blood-apples and some sort of evil snail thing that cures gout. Allows 4 cards in your hand. The lease will cost 80,000 Whispered Secrets
This option may be retired.
[Unlocked with no more than 0 x Lengthy Lease to Premises at the Bazaar]
[Unlocked with 80000 x Whispered Secret]Your just due
Persons of a certain standing don't actually need to buy premises at the Bazaar. The paperwork for being assigned space near the glistening black spires is unimaginable. Chalk-nosed bureaucrats have leapt in the river rather than face it. You can acquire Bazaar Permits via the Bazaar Sidestreets, or by using Nostalgia items in your inventory.
[Unlocked with no more than 0 x Lengthy Lease to Premises at the Bazaar]
[Unlocked with 50 x Bazaar Permit]
[Unlocked when A Person of Some Importance is: A Significant Individual]An opening in the Game of Knife-and-Candle!
Here's a tradesman's bill for a hundredweight of surface rye-flour. What? …but wait, writ small on the back, the real message, from the Committee of the Hill. An opening!
[Unlocked with 1 x Lengthy Lease to Premises at the Bazaar]
[Unlocked with A Participant in the Underground Leagues of Knife-and-Candle 1]A Private Auction
Put the word about that you have a collection of extraordinary relics to dispose of…. This will exchange your Personal Recommendation and Collection of Curiosities for rather a lot of Making Waves.
[Unlocked with 1 x Lengthy Lease to Premises at the Bazaar]
[Unlocked with A Person of Some Importance]
[Unlocked with 1 x Collection of Curiosities ]
[Unlocked with Connected: Society 100]
[Unlocked with 1 x Personal Recommendation ]
The Western Tower: a Guest Room at the Brass Embassy
The Brass Embassy, the centre of infernal activity in the Neath. And how busy it is! Devils coming and going at all hours. Furtive spirifers, anxious diplomats and the occasional beastly demon. Much can be gained here and much lost.
[Unlocked with Watchful 70]Find out more about the soulless
How many of the soulless are there in London? What are the effects of losing one's soul? If anyone knows, it is a devil.
[Unlocked with 1 x Blistering Brass Key]The devils and the Correspondence
The deviless Virginia is currently busy in another part of the city. Perhaps you can find out what the Embassy knows of the Correspondence while she is gone.
[Unlocked with 1 x Blistering Brass Key]
[Unlocked with a Scholar of the Correspondence 1]Buy a key to a guest room at the Brass Embassy
Let's see - the luxury is sinful. The staff are always polite. Warm? I'll say it's warm. Good cigars, urbane conversation, and just the slightest possibility of accidental damnation. Allows 4 cards in your hand. The key will cost 40000 x Souls.
[Unlocked with no more than 0 x Blistering Brass Key]
[Unlocked with 40000 x Soul]Buy a key from your Infernal friends
If you're very friendly with a certain sort of devil, and you're not afraid to show it, they might see their way to helping you acquire a key for less than the official price. You can acquire the items you need by using Infernal items in your inventory.
[Unlocked with no more than 0 x Blistering Brass Key]
[Unlocked with 600 x Brilliant Soul]
[Unlocked with 120 x Muscaria Brandy]
[Unlocked with 1 x Brass Ring]
[Unlocked with Connected: Hell 20]
[Unlocked with an Intimate of Devils 1]An opening in the Game of Knife-and-Candle!
You find a curled brass shaving wrapped around your bedstead, inscribed with a message from the Committee of the Hill. An opening!
[Unlocked with 1 x Blistering Brass Key]
[Unlocked with A Participant in the Underground Leagues of Knife-and-Candle 1]
[This storylet will not cost you an action!]
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