When you become A Person of Some Importance, the Ambitious Barrister will inform you that you've become so important that there are those in Fallen London that will make it a point to want to murder you. You are now Enjoying Lethal Prominence. Because death in Fallen London is rarely permanent, finding yourself in such a circumstance is something of an opportunity for sport. Death is an inconvenience, however, so you had best use your skills to prevent your opponent from suceeding.
You can then go to your Lodgings to find out more about who has set their sights on you and, based on that information, what items you might want to have to negotiate a truce, should you be successful. (And why wouldn't you be? You're a Person of Some Importance!) But, you will have to begin Fighting a War of Assassins. Progress in this story takes place in The Forgotten Quarter, which offers the opportunity to take more direct actions, and The Flit, where you can seek out allies and take more subtle actions.
When you've succeeded against your opponent, your Dramatic Tension Quality will increase. Your opponent isn't finished with you, however. (Or, perhaps another opponent is waiting—you can go to your Lodgings to find out.) You will need to succeed at Fighting a War of Assassins at least three times. (This raises your Dramatic Tension Quality to 2.) After that, there is an opportunity in your Lodgings to negotiate a truce, for which you'll receive a valuable item.
But, even with that truce, once you've become a worthy target, another opponent is always out there, waiting, ready to play the game of Fighting a War of Assassins again. There appears to be no way to leave the game, once you've joined it.
This page is a reference to the Opportunity Cards and storylets that all involve Enjoying Lethal Prominence.
The Barrister's Warning
This story begins with a gold-bordered Opportunity Card. The Ambitious Barrister has a warning for you.
'By the Way, Someone is Trying To Kill You.'
Would you care to join her for lunch at Dante's Grill? She wishes to discuss a matter of life and death. Yours, specifically.
Unlocks with A Person of Some Importance 1
Join her for a stack of chops 'broiled on the lake of fire'
The Barrister waves an elegantly gloved hand in your direction as you enter Dante's Grill.
Go to your Lodgings
The next place to go is your Lodgings, where you can find out more about the one who wants to murder you. You can change your mind about your opponent but it is better to do so once you have dispatched your current one, as your Fighting a War of Assassins Quality will be reset.
Choose an enemy!
Someone wants to murder you. According to the Ambitious Barrister, that someone has expended a great deal of time and money on the project. But who are they? You can change your mind about your enemy later - but this will reset your Fighting a War of Assassins quality to zero.
Unlocks with Enjoying Lethal Prominence 1
A Rival in Power
A Minister, perhaps. Or a baron of the press. Perhaps a Bishop or a courtier.
[One who is fortunate and successful here may gain a Bazaar Permit.]
A Former Lover
What passions you inspire! What derangements!
[One who is fortunate and successful here may gain a Collection of Curiosities.]
A Rival of Letters
An academic rival? A poet whose work was eclipsed by your own? Someone you mocked in the press?
[One who is fortunate and successful here may gain much Collated Research.]
A Ghost Mantled in Shadow
Your puppeteer of assassins uses very long strings. Perhaps you suspect their identity. Perhaps you'll never know.
[One who is fortunate and successful here may gain the Use of Villains.]
Fighting a War of Assassins
Once you have learned (or decided) on an enemy, you proceed to either The Forgotten Quarter or The Flit to being engaging your enemy. Actions in The Forgotten Quarter are of a more direct nature and actions in the Flit are more subtle but both can lead you to a climax that will hopefully be successful. You can switch between locations and continue to foil your enemy.
Each set of actions are described on their own pages.
Negotiating a Truce
After you have enjoyed success in Fighting a War of Assassins, you may be able to arrange a truce. However, you will need to succeed at Fighting a War of Assassins at least three times (raising your Dramatic Tension Quality to 2) before you can arrange for your enemy to relent and offer you a truce.
The Treasures of War
Your opponent in the war of assassins bears many fresh scars. Perhaps you could extract some tribute in return for a brief truce.
Unlocks with Enjoying Lethal Prominence 1, Dramatic Tension 1
Note: Only one of the following options will appear, depending on your Facing a Murderous Opponent Quality.
Tribute from your Rival of Power
A truce for a while? And you'll deal with that little issue? This will gain you a Bazaar Permit
[This will gain you a Bazaar Permit.]
Unlocks with Facing a Murderous Opponent 1, Dramatic Tension 2
A few of your old things
Your Former Lover wants to be left alone. They send you a box of things you'd left behind.
[This will gain you a Collection of Curiosities.]
Unlocks with Facing a Murderous Opponent 2, Dramatic Tension 2
Settling out of court
Your Rival of Letters sends you a selection of rare books, in the hope that you won't publish.
[This will gain you a substantial quantity of Collated Research.]
Unlocks with Facing a Murderous Opponent 3, Dramatic Tension 2
Your Opponent's henchmen are deserting in companies. You can scoop a few up. They won't be loyal for long, though.
[This will gain you the Use of Villains.]
Unlocks with Facing a Murderous Opponent 4, Dramatic Tension 2