![]() |
![]() |
![]() |
Connection dependent cards give you some reward or event in exchange for or because of your level in the Connected score that you have with some group. There are several kinds of connection dependent cards.
- Training Cards These cards offer you an increase in a major Quality in exchange for lowering the value of your Connected score. (And sometimes a little something extra.)
- Conflict Cards These cards offer you a choice between two opposed factions that you are connected to. Selecting one side or the other results in a major drop in your Connected with the betrayed faction, and a slight rise with the other.
- Event Cards These cards not only provide a benefit to a major Quality but also some other rewards. (In other words, these allow you to cash in on your connection.)
- Story Cards When your Connected score with a given group rises to a high enough level, stories will open up for you. (Further cards and events within a story are given on different pages in this wiki.)
Training Cards
These cards offer you an increase in a major Quality in exchange for lowering the value of your Connected score. A higher Connected score is needed when your Quality is higher, and you receive a greater benefit. All of these cards will decrease the required Connected value in exchange for an increase in the given quality. (The value of the exchange is arguable but it is one way to use a good connection that may not be as important at any given point.)
Training Cards (Series 3)

Altars and alms-houses: the Church
Theology in London, down in the earth among the devils, is a tricky business. The Church has learnt to adapt.
Take lessons at the Curates' College
The seminary is more properly called St. Giles' Bible College. The courses on rhetoric and evangelical technique occasionally attract a more secular sort. This will improve your Persuasive.
[Unlocked with Persuasive 31]
[Unlocked with Connected: the Church 10]
Attend a church fête on the south bank of the River
The Greyfields Winery has kindly made space available, in what they playfully refer to as their 'vineyards'. Take some spending-money.
[Unlocked with 10 x Rostygold]
Attend a private lecture given by the Bishop of Southwark
The Bishop is known for his frankness, among other things. One can learn a great deal about ferocious argument from his example. The Church is very choosy about who attends, however. This will improve your Persuasive.
[Unlocked with Persuasive 71]
[Unlocked with Connected: the Church 20]
An unusual hat for a church official
The Acquisitive Reliquarian would like a little word.
[Unlocked with Counting the Days no more than 13]
[Unlocked when Closest To is: The Church]
[Unlocked with Spending Secrets 4]
Solving a case: ask your clerical contacts
Not the most obvious avenue to pursue… but Londoners do confide in them. Sometimes effective.
A matter of luck: it could go either way.
[Unlocked with Connected: the Church 3]
[Unlocked when Engaged in a Case: is: the Other Wax-Work, the Crooked Bridge, the Copper Thumb, the Early Grave, the Man with the Mirrors, the Starving Poet, the Honey-Sipping Detective, the Absconding Devil]
Choose Campaigner as your Profession
"There are so many things wrong in this city. So very many. Will you help us change that?" A Profession gives you a single unique item; in this case, Feckless Supporters. You may only have one Profession at a time.
[Unlocked with Connected: the Church 25]
[Unlocked when Profession: is: None]
[Unlocked when Adrift on a Sea of Misery is: Surrounded by Wretchedness]

Bandages and Dust: The Tomb-Colonies
The semi-dead of London are encouraged to leave the city… but sometimes they return. They are old and broken and terribly deadly.
Go shooting with a Sharp-eyed Gamekeeper
Before his mauling, this fellow used to shoot marsh-wolves near the observatory. He's not what he was, but he's still a crack shot. This will improve your Dangerous.
[Unlocked with Connected: The Tomb-Colonies 3]
Fence with a Veteran Sergeant of Hussars
The sergeant doesn't look like much these days, but he carries a photograph of when he was young, back in the Crimean War. He can be persuaded to unsheathe his sabre on occasion. This will improve your Dangerous.
[Unlocked with Dangerous 31]
[Unlocked with Connected: The Tomb-Colonies 3]
Spar with a Black Ribbon Duellist
Just don't ask her about the duel that ended with the hole straight through her chest. This will improve your Dangerous.
[Unlocked with Dangerous 71]
[Unlocked with Connected: The Tomb-Colonies 3]
Attend a very private lecture
The Bandaged Philosopher was hanged for his works two decades ago. Perhaps he's been forgiven, but more likely forgotten.
[Unlocked with Counting the Days no more than 13]
[Unlocked when Closest To is: Tomb-Colonists]
[Unlocked with Spending Secrets 4]
Solving a case: ask Tomb-Colonists
Generally they avoid the concerns of the living, but they might know something…This is slightly effective.
A matter of luck: the odds are strongly against you here.
[Unlocked with Connected: The Tomb-Colonies 3]
[Unlocked when Engaged in a Case: is: the Other Wax-Work, the Crooked Bridge, the Copper Thumb, the Early Grave, the Man with the Mirrors, the Starving Poet, the Honey-Sipping Detective, the Absconding Devil]
The unquiet dead
A clatter of hooves; hoarse voices raised in song. A phaeton pulls up beside you, slewing dangerously. Two bandaged figures sit hunched at the front. "Wine," the one on the left croaks. "A bottle of good wine, and you can ride with us." The other one waves an arm. "Ride. Ride!"
A matter of luck: it could go either way
[Unlocked with 1 x Broken Giant 1844]
The unquiet dead, once more
Here they are again! The guffawing tomb-sisters they call the Mercies, clattering up in their phaeton. One is smoking a pipe: a chancy proposition for a bandadged tomb-colonist. "Wine for thrills," the left-most Mercy croaks.
A matter of luck: it could go either way.
[Unlocked with Acquaintance: the Mercies 1]
[Unlocked with 1 x Broken Giant 1844]

Burning Shadows: the Devils of London
Courteous, rapacious, merciless, beguiling. The emissaries of Hell are here for one purpose: souls. Well, and also perhaps the company, the sights and a little chamber-music.
Learn a letter in one of Hell's alphabets
The devils assure you that this alphabet is one of the sorts that isn't immediately fatal.
[Unlocked with Watchful 31]
[Unlocked with Connected: Hell 3]
Attend a lecture at the Brass Embassy
Hell sponsors public events to educate Londoners on the advantages of soullessness…
Speak with a senior deviless
The subject of your discussion will be the extraction of secrets.
[Unlocked with Watchful 71]
[Unlocked with Connected: Hell 3]
A quiet chat over sherry and souls
The Infernal Sommelier has a request for you.
[Unlocked with Counting the Days no more than 13]
[Unlocked when Closest To is: Hell]
[Unlocked with Spending Secrets 4]
Solving a case: seek knowledge from your infernal contacts
Risky, unpredictable, sometimes effective. May be useful.
A matter of luck: it could go either way.
[Unlocked with Watchful 5]
[Unlocked with Connected: Hell 3]
[Unlocked with Engaged in a Case: the Other Wax-Work or the Crooked Bridge or the Copper Thumb or the Early Grave or the Man with the Mirrors or the Starving Poet or the Honey-Sipping Detective or the Absconding Devil]
Choose Trickster as your Profession
"You're trouble. No, no, sit down, don't worry, we like that. We wanted you to meet someone. Hubert, step forward." A Profession gives you a single unique item; in this case, a Loathsome Imp. You may only have one Profession at a time.
[Unlocked with An Infernal Informant 1]
[Unlocked with Connected: Hell 25]
[Unlocked with Profession: None]

By the River's Side: the Docks
Lightermen, smugglers, zailors - rough folk, and often overlooked. But they're fierce and proud and they know the river's secrets.
Brawl with street fighters
Learn Dangerous skills from hard-faced dockers with scarred knuckles and hearts of lead.
[Unlocked with Connected: The Docks 3]
Buy a round at the Rusty Tramp
" 'ere, lads, this one thinks our affections are for sale! Well, fair enough."
[Unlocked with 10 x Rostygold]
Knives forty feet above deck
Zailors stage knife-fights on the narrow metal walkways around steamer funnels. What could be more exhilarating than a desperate struggle forty feet above an unforgiving deck? This will improve your Dangerous.
[Unlocked with Dangerous 31]
[Unlocked with Connected: The Docks 3]
Choose Rat-Catcher as your profession
"Last rat-catcher I hired used to shoot man-eaters in Bengal. He went 'ome after a week." "We need someone discreet. Someone reliable. Someone no-one dares cross." A Profession gives you a single unique item; in this case, a Ratting Piece. You may only have one Profession at a time.
[Unlocked with Dangerous 20]
[Unlocked with Connected: The Docks 25]
[Unlocked with Profession: None]
Fencing lessons with a Dashing Captain
This fellow claims to have learned swordsmanship in the tomb-colonies, and a far strange land he calls the Presbyterate. This will improve your Dangerous.
[Unlocked with Dangerous 71]
[Unlocked with Connected: The Docks 3]
Solving a case: ask down by the river
The low and despised hear more than their betters know. This is moderately effective.
A matter of luck: pretty good odds.
[Unlocked with Connected: The Docks 3]
[Unlocked when Engaged in a Case: is: the Other Wax-Work, the Crooked Bridge, the Copper Thumb, the Early Grave, the Man with the Mirrors, the Starving Poet, the Honey-Sipping Detective, the Absconding Devil]

Court and Cell: the Constables
The Constables protect the rich, the powerful, and the Masters. But sometimes, too, they protect the wretched poor.
Learn cutting-edge scientific techniques
It is the obligation of the modern detective to understand the latest tools of the trade. This will improve your Watchful.
[Unlocked with Watchful 31]
[Unlocked with Connected: Constables 10]
A small donation
There are any number of constabulary-supported charities and benevolent funds. A small donation will earn you a little credit with the gentlemen in blue.
[Unlocked with 10 x Rostygold]
Attend a class given by the Implacable Detective
London's foremost detective (saving perhaps yourself, of course) occasionally lectures on technique and deductive method. This will improve your Watchful.
[Unlocked with Watchful 71]
[Unlocked with Connected: Constables 15]
Solving a case: Reach out to the Constables
Who better? This is effective, but runs the risk of increasing Noise
A matter of luck: pretty good odds.
[Unlocked with Engaged in a Case: the Other Wax-Work or the Crooked Bridge or the Copper Thumb or the Early Grave or the Man with the Mirrors or the Starving Poet or the Honey-Sipping Detective or the Absconding Devil]

Gunpowder and Zeal: the Revolutionaries
Some call them the dynamite faction, but they're very far from united. Socialists, anarchists, foreign agents: only their hatred of the Masters unites them.
Learn the knife, the club, the brick
Beatings and knifings are the tools of the amateur anarchist, but one has to start somewhere.
[Unlocked with Connected: Revolutionaries 3]
There are old revolutionaries and bold revolutionaries
Learn to inject a little prudence into your violence. A Veteran Anarchist will teach you.
[Unlocked with Dangerous 31]
[Unlocked with Connected: Revolutionaries 3]
And now… bombs!
If the press is to be believed, every anarchist carries a baker's dozen of bombs at all times. The truth is that explosives are rare and hard to use. This will improve your Dangerous.
[Unlocked with Dangerous 71]
[Unlocked with Connected: Revolutionaries 3]
Taking a walk down gin lane
The Veteran Anarchist is far into his cups. He might say something reckless.
[Unlocked with Counting the Days no more than 13]
[Unlocked when Closest To is: Revolutionaries
[Unlocked with Spending Secrets 4]
Solving a case: ask among Revolutionaries
They have ears in unexpected places. Moderately effective.
A matter of luck: pretty good odds.
[Unlocked with Connected: Revolutionaries 3]
[Unlocked when Engaged in a Case: is: the Other Wax-Work, the Crooked Bridge, the Copper Thumb, the Early grave, the Man with the Mirrors, the Starving Poet, the Honey-Sipping Detective, the Absconding Devil]
Choose Enforcer as your profession
"We think you would best serve the Cause… directly. If you take my meaning." A Profession gives you a single unique item; in this case, a Burly Assistant. You may only have one Profession at a time.
[Unlocked with Connected: Revolutionaries 25]
[Unlocked when Profession: is None]
[Unlocked with Plotting against the Masters 1]
Choose Campaigner as your Profession
"Will you speak in support of the Cause? We can provide assistance. I call it 'assistance'. Honestly, if you can keep them out from underfoot, you'll be doing us all a favour." A Profession gives you a single unique item; in this case, Feckless Supporters. You may only have one Profession at a time.
[Unlocked with Plotting against the Masters 1]
[Unlocked with Connected: Revolutionaries 25]
[Unlocked when Profession: is None]

The Alleys of London: the Criminals
Wherever there's poverty, darkness, despair, there's folk to make a profit on it. And London has these a-plenty.
Consult with a master thief
He's good. Nobody this hard to find could be anything else. This will improve your Shadowy.
[Unlocked with Shadowy 71]
[Unlocked with Connected: Criminals 20]
Penny for your thoughts
The Nervous Coin-Clipper has instructions for you that are more warnings than teachings.
[Unlocked with Counting the Days no more than 13]
[Unlocked when Closest To is: Criminals]
[Unlocked with Spending Secrets 4]
Solving a case: ask your criminal contacts
This is effective, but may increase Noise.
A matter of luck: it could go either way.
[Unlocked with Connected: Criminals 3]
[Unlocked when Engaged in a Case: is: the Other Wax-Work, the Crooked Bridge, the Copper Thumb, the Early Grave, the Man with the Mirrors, the Starving Poet, the Honey-Sipping Detective, the Absconding Devil]
Choose Enforcer as your Profession
"We need someone discreet. Someone reliable. Someone no-one dares cross." A Profession gives you a single unique item; in this case, a Burly Assistant. You may only have one Profession at a time.
[Unlocked with Connected: Criminals 25]
[Unlocked when The Cheery Man and the Last Constable is: Favouring the Cheery Man]
[Unlocked when Profession: is: None]

The Demi-Monde: Bohemians
Writers, actors, musicians, painters and other reprobates. There is a certain glamour in attic and gutter, but surely there are better ways to make a living.
An evening with a Regal Actress
Let her reminisce about her glories. The crowds love her. Perhaps she'll tell you why. This will improve your Persuasive.
[Unlocked with 1 x Greyfields 1882]
[Unlocked with Persuasive 31]
[Unlocked with Connected: Bohemian 3]
Buy drinks for writers
A couple of bottles of wine should help you get acquainted.
[Unlocked with 2 x Greyfields 1882]
Take tea with a Reclusive Novelist
She was once tipped to be the next Imperial Artist-in-Residence.
[Unlocked with Persuasive 71]
[Unlocked with Connected: Bohemian 3]
In passing
The Fiddling Busker is snatching a quick pint at the Singing Mandrake before he heads back to his patch outside the Antimacassar Theatre.
[Unlocked with Closest To Bohemians.]
[Unlocked with Spending Secrets 4]
Solving a case: make enquiries in the demi-monde.
This is moderately effective.
A matter of luck: it could go either way.
[Unlocked with Connected: Bohemian 3]
[Unlocked when Engaged in a Case: is: the Other Wax-Work, the Crooked Bridge, the Copper Thumb, the Early Grave, the Man with the Mirrors, the Starving Poet, the Honey-Sipping Detective, the Absconding Devil]
Choose Journalist as your Profession
"You do get around, don't you? I like a [gender] who gets around. I'm sure you know all kinds of things. Shall I make some introductions? A Profession gives you a single unique item; in this case, a Little Red Notebook. You may only have one Profession at a time.
[Unlocked with Raking the Muck of the Neath 7]
[Unlocked with Connected: Bohemian 25]
[Unlocked when Profession: is: None]
Advance from Journalist to Author
Fewer interviews on damp street-corners. A less stringent requirement for factual accuracy. Sounds good, doesn't it? You'll need to demonstrate your skill to the shadowy organisations that govern authordom by donating a story. Being an Author, in Fallen London at least, pays better than Journalism, and will replace your Little Red Notebook with an Appreciation Society.
[Unlocked when Profession: is: Journalist]
[Unlocked with 1 x An Exceptional Short Story]
[Unlocked with Connected: Bohemian 25]

The Roof-Tops: Urchins
They're an eery lot, the gangs of kids who rule the roofs of London. They hear things up there, things the wind forgot.
Out you go, longshanks
Occasionally, an urchin survives long enough to be too old for the gangs. Perhaps you can buy their secrets before they graduate to the enterprises of adult criminals. This will improve your Shadowy.
[Unlocked with 20 x Glim]
[Unlocked with Shadowy 71]
[Unlocked with Connected: Urchins 3]
Listen to a song the Fisher-Kings sing in the high places
There's a scrap of a secret and a whisper of a truth in these songs.
[Unlocked with Closest To Urchins]
[Unlocked with Spending Secrets 4]Solving a Case: Ask your Urchin contacts
They hear more than anyone knows, up there in the dark. This is an effective way to make progress.
[Unlocked with Connected: Urchins 3]
[Unlocked with Engaged in a Case: the Other Wax-Work or the Crooked Bridge or the Copper Thumb or the Early Grave or the Man with the Mirrors or the Starving Poet or the Honey-Sipping Detective or the Absconding Devil]
In the shadow of All Christs Spire
This is the neutral ground where urchins meet to banter, boast and trade with their adult counterparts. If you speak with them here, you're probably safe from pickpocketing and mischievous garroting. But bring a little gift.
[Unlocked with 1 x Lucky Weasel]
Jack on the roof
An urchin in a panic leaps down from a nearby rooftop. A pair of urchins. Half a dozen. Is it raining grubby children? The glint of a knife from above. Jack.
[Unlocked with The Jack-of-Smiles-Case 1 and no more than 19]
[Unlocked with Profession: None]
Choose Trickster as your Profession
"You're always one step ahead, aincha? Little Albert's like that. You two would get on like crow and raven. Famous partnership. I can see it now. A Profession gives you a single unique item; in this case, a Loathsome Imp. You may only have one Profession at a time.
[Unlocked with Connected: Urchins 25]
[Unlocked with Route: The Flit 1]
[Unlocked with Profession: None]

Whispers from the Surface: The Great Game
For half a century, the agents of the Powers played their Great Game in central Asia. Now London is their tournament-ground.
Get some work done at Clathermont's tattoo parlour
Something small and unobtrusive. If you get the right one, spies will know you as one of their own. In intimate moments, at least. This will improve your Watchful.
[Unlocked with Watchful 31]
[Unlocked with Connected: The Great Game 10]
Learn more at the carnival
The carnival is noisy, crowded and bright. Just the sort of cover one needs for a discussion of this week's fashions in spying. This will improve your Watchful.
[Unlocked with Watchful 71]
[Unlocked with Connected: The Great Game 20]
Solving a case: ask the spies of London
If anyone knows, it'll be them. And they're discreet. But information costs. Expensive, but effective.
[Unlocked with Connected: The Great Game 15]
[Unlocked with Engaged in a Case: the Other Wax-Work or the Crooked Bridge or the Copper Thumb or the Early Grave or the Man with the Mirrors or the Starving Poet or the Honey-Sipping Detective or the Absconding Devil]
Choose Watcher as your Profession
Be subtle. Be silent. They also serve who only stand and watch. A Profession gives you a single unique item; in this case, a Revolting Disguise. You may only have one Profession at a time.
[Unlocked with Connected: The Great Game 25]
[Unlocked with a fine piece in the Game A Veteran Spy]
[Unlocked with Profession: None]
Conflict Cards
These cards show up when you have Connected 5 each in two opposed factions. Selecting one side or the other results in a major rise with the chosen faction, and a smaller drop with the other.

A contact in the Great Game has a tale for you
A spy was ordered to join the church. He studied at Summerset College, was ordained, and eventually made rector of a noteworthy parish. But just as he was placed to report on the Church's secrets, he began to believe. Now he won't talk.
Unlocked with Connected: The Great Game 5, Connected: The Church 5Everyone deserves a second chance
Burn his dossier and pull some strings to buy his exemption from the Great Game.
Make clear that no-one leaves the Game
It doesn't work like that. Your crimes aren’t forgotten because you put on a cassock, and nor are your debts.
Of course, he needn't get his own hands dirty…
Convince him to host a quiet service for St Joshua, patron saint of intriguers, where spies can pray, confess, do a little business… This will use 5 actions but earn you Maniac's Prayers and Incendiary Gossip even if you fail
(Shadowy Challenge)Keep a watch on the church
Who spies on the spies? You do.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

Crime or Punishment?
Thus far you've managed to stay friendly with those on both sides of the law. But now you've had a visit from the Special Constables. Give evidence against a Smuggler of Dangerous Texts, they say, and they'll overlook your past offences…
Unlocked with Connected: Criminals 5, Connected: The Constables 5Give evidence
Secrets can be more dangerous than knives or bullets. You should be responsible. Some loss of favour with Criminals, greater gain of favour with the Constables.
Get word to the Smuggler
The Special Constables are the strong arm of the Ministry of Public Decency. Who are, let's be frank, appalling killjoys. Some loss of favour with the Constables, greater gain of favour with Criminals.
A chat with the nice policeman
Most Special Constables claim to work for Mr Pages and the Ministry of Public Decency. This one works for Mr Fires and wants a word.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

Brimstone or Frankincense?
You have friends at the Brass Embassy, and friends among the Church hierarchy. How exotic! And how useful to a devil who'd like your assistance with a 'harmless practical joke'.
[Unlocked with Connected: The Church 5; Connected: Hell 5]Firecrackers in the thurible!
Conceal tiny fireworks in the incense-burner, at the behest of your infernal masters. It'll make the next service rather more entertaining. Some loss of Connected: Church, greater increase in Connected: Hell.
Alert the vicar
You won't be party to infernal conspiracies against the Church. Perhaps you're pious; perhaps you simply don't trust the Brass Embassy's motives. Some loss of Connected: Hell, greater increase in Connected: Church.
No time for pranks! This is a chance to settle the matter of St Meliflua's Thurible
Saint Meliflua is patron saint of anarchists and devils, and both Church and Hell lay claim to her relics. This takes 5 actions but will earn you Maniac's Prayers and Tales of Terror, even on a failure
[This storylet will cost you 5 actions!]
Tell both devil and priest to mind the relics
Saint Meliflua was a noted lover in life. The Bazaar's Masters would be quite upset if anything happened to her relics.
[Unlocked with a Survivor of the Affair of the Box 12]

The kaleidoscopic church
Since its vicar welcomed a coterie of artists into the congregation, the small church has become a very different place. Unmarried ladies attend without a chaperon. Light music is played during the service. And now a final outrage: respectful grey stone daubed - daubed! - with jaunty pastels!
[Unlocked with Connected: Bohemian 5; Connected: The Church 5]Secure the artists’ work
Damn the Church's offer. Art is art. Some loss of Connected: the Church, greater increase in Connected: Bohemian.
Make clear the Bohemians aren’t welcome anymore
A couple of bruises and some meaningful looming ought to do it. Some loss of Connected: Bohemian, greater increase in Connected: the Church.
Seduce the group’s leader and convince them to leave
Of course they insist they have no leader, but one has that fascinating flame of destructive genius that draws others like moths. Some loss of Connected: Bohemian, greater increase in Connected: the Church.
Convince both parties that they are spiritual allies
It will take time. And committees. Lots of committees. This will take 5 actions but will reward you with Romantic Notions and Incendiary Gossip even on a failure
A clever feint
The artistry, while garish, is far from innocent. There are messages in the murals, instructions in the happy hymns. Someone will want this
Unlocked with a Survivor of the Affair of the Box 12

The Acacia and the Butterfly
A midnight war is raging between the Gracious Widow's smugglers and the city’s dock-gangs. The smugglers want to move their contraband; the gangs want their cut.
Unlocked with Connected: The Orient 5, Connected: The Docks 5Settle in the Orient’s favour
The smugglers' wares are delightful, and must not be discouraged.
Make an agreement favouring the dock-gangs
The Widow's people should pay the same dues as everyone else. That's just the way it works.
Work long into the night forging a compromise solution
Both sides will consider a compromise a failure, but there’s more room for the person in the middle to profit…
(Persuasive Challenge)Bring in the neddy men
The Masters disapprove of these little struggles. It's bad for business.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

The Devil and the Child
Taking a shortcut through the alleys, you have blundered into the most private of exchanges: the trade of a soul. An elegant deviless leans against a lamp-post: an urchin perches at the top. The trade is almost concluded, but the urchin hesitates.
Unlocked with Connected: Hell 5, Connected: Urchins 5Take the Devil's side
A soul is a heavy weight to carry.
Convince the urchin to keep his soul
Even if it means the disfavour of Hell.
Propose an alliance
Getting them to see the benefits will take time. [This will use 5 actions but earn you Mysteries of the Elder Continent and Romantic Notions even if you fail.]
(Persuasive Challenge)Ask the devil if his permits are in order
If his trade is reprehensible, at least the city and the Masters should be getting their due.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

A misfortune at the Carnival
A day at Mrs Plenty's Carnival is interrupted by a crash, then screams! You force your way through the crowd, to see a tent has collapsed and caught fire. Two people are trapped in wreckage: a Rubbery Man and a Tomb-Colonist. The flames leap! There is time to save only one of them!
Unlocked with Connected: Rubbery Men 5, Connected: The Tomb-Colonies 5Save the Rubbery Man
His tentacles wave, plaintively.
(Dangerous Challenge)Save the Tomb-Colonist!
And quickly! His bandages are already smouldering!
(Dangerous Challenge)Make notes on those who help out either party
Most citizens of London wouldn't get out of bed to help that sort. Certain parties might be interested in who would.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

Going gentle
The letter bears the seal of an Elderly Baronet. He has lived a life long and eventful, and had his fill of it. He wishes to retire to the Tomb-Colonies to live out his days without agitation. His family do not approve. They have locked him in the attic. In a faltering hand he begs your assistance.
[Unlocked with Connected: Society 5, Connected: The Tomb-Colonies 5]Discreetly inform the family about the baronet's communication
It is they that stand to lose, here. Some loss of Connected: Tomb-Colonies, greater increase in Connected: Society.
Sneak the old gentleman out
It's a bad business, to imprison a fellow in his own home. The house has stout doors and beefy butlers, but there are ways and there are means. Some loss of Connected: Society, greater increase in Connected: the Tomb Colonies.
Break him out!
He has made his choice. It will be respected. Some loss of Connected: Society, greater increase in Connected: the Tomb Colonies.
Making a virtue
The old fellow was a passable intriguer in his day. Someone will find a use for him as an agent in the tomb-colonies.
[Unlocked with a Survivor of the Affair of the Box 12]

Amber in the well
A whole babble of Rubbery Men have commandeered the well in Charley Square, displacing the revolutionaries who normally meet here. An odd crooning begins. Are the Rubbery Men singing to the well?
Unlocked with Connected: Rubbery Men 5, Connected: Revolutionaries 5Convince the Rubbery Men to move on
Surely they can find somewhere else to…do whatever it is they're doing?
Convince the Revolutionaries to find somewhere else
It shouldn't take too long for the Rubbery Men to finish…that. Surely.
Spend the night in the well to prove there's nothing to be scared of.
There is nothing to be scared of, isn't there? This will use 5 actions but will grant Tales of Terror!! and Mysteries of the Elder Continent even on a failure
(Dangerous Challenge)Transcribe the song as best you can
They say that the songs of the Rubbery Men are powerfully prophetic. Even the Masters are known to listen.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

They all look the same to me
A spate of book-thefts has the Constables baffled. Witnesses say that the culprit is a Rubbery Man, but the tentacled fiends have closed ranks. A Well-Intentioned Constable has arranged a line-up, and as an authority on homo cephalopoda you have been called.
Unlocked with Connected: Rubbery Men 5, Connected: The Constables 5Finger the guilty party
No-one understands the liquid language of the Rubbery Men, so you'll have to try and read their body language. Not that that's much clearer.
(Watchful Challenge)Finger a scapegoat.
It's hard to be certain with Rubbery Men, but you suspect they're colluding to confuse. They'd probably prefer you to pick an innocent.
(Persuasive Challenge)Finger a scapegoat for more political reasons
If you're going to pick the pocket of justice, you may as well do it for a larger cause.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

Youthful high spirits
An urchin-gang, tired of life at the bottom of London's pecking order, has taken over an old clocktower near the docks and, excitingly, a cannon.
Unlocked with Connected: Urchins 5, Connected: The Docks 5Sabotage the cannon
The cannon is the problem here. Remove that from the equation and the natural order will be restored.
(Shadowy challenge)Convince the residents to pay their protection fees to the urchins instead
There's a simple solution to this. Besides, it does the world good to be turned on its head every now and again.
(Persuasive challenge)Broker a deal for gunpowder
Mr Fires could be convinced to supply ammunition, if the urchins agree to act as a coastal battery in times of invasion.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)

A familiar face by the school railings
You last saw this girl racing across rooftops with an urchin-gang. What's she doing here, all respectable? 'I got caught robbin' the Gracious Widow, didn't I? Got lucky, though. She took a shine to me. Thing is, the Widow's lookin' for a daughter, but I've already got a mum, and I ain't goin' to replace her just 'cause she died. Don't know what to do.'
Unlocked with Connected: Urchins 5, Connected: The Orient 5Advise the girl to return to the Widow
The Widow is offering more than just comforts. With continued care and schooling, the girl might have a chance to make something of herself.
Arrange for the girl to return to the urchin-gangs
It's not her responsibility to plug a gap in someone else's life.
Get her to spy on the Gracious Widow
A pair of eyes in that murky house is worth diamonds.
Unlocked with a Survivor of the Affair of the Box 12
(Shadowy challenge; straightforward at 135)
Event Cards
These are events that result from increasing your Connected scores.

A rather decadent evening
A select occasion. But if you can get an invite, the wine and honey should be flowing freely
Engineer an invitation
You'll use up a substantial amount of your Connected: Bohemian quality.
Unlocked with Connected: Bohemian 10
(Persuasive challenge, Connected: Bohemian challenge, high-risk at 13)

A consideration for services rendered
Hell likes to recognise those who've done it service. Would you like to be recognised?
Attend the ceremony
You'll use up a substantial amount of your Connected: Hell quality. You will also be required to provide a single soul. No, it doesn't have to be yours, silly. Although if you're offering…
Unlocked with Connected: Hell 5, 1 x Soul
(Shadowy Challenge)

Stealth watch repair
A Near-Sighted Horologist is repairing an antique watch for a prominent citizen. The Brass Embassy wants you to replace the mainspring with another - indistinguishable by sight, just a little warmer to the touch. This calls for an accomplice.
Unlocked with Watchful 35, Connected: Hell 5Let's make this sporting
The Talkative Rattus Faber is a liability; the spice of unpredictability in an otherwise routine housebreaking. He's bound to chatter about the watch, though. You might learn something.
Unlocked with 1 x Talkative Rattus FaberA calculated risk
More experienced than most rats, but not too proud for this kind of work. If his old wounds don't trouble him that night, it should go without a hitch. If it goes badly and the devils hear you took an inappropriate companion, however, your reputation will suffer.
Unlocked with 1 x Disgraced Rattus Faber Bandit-ChiefIt's beneath his dignity, but…
You've never known him to be particularly interested in watches, let alone ones made by human fingers. Still, the Bandit-Chief has a way of making things profitable.
Unlocked with 1 x Rattus Faber Bandit-ChiefYou'll have to stand guard
The Working Rat can do the job, given time. You'll have to guard the corridors for him. Make sure the cats don't wake and the clocks don't chime.
Unlocked with 1 x Working Rat
Maybe she'll find it comforting
This is the sort of thing she was born to do. Of course, an all-white rat does show up better in the darkness. [Success here is not guaranteed.]
unlocked with Albino Rat x 1
(Shadowy Challenge straightforward < 99)Requires 1 Fate
Fate-locked content must not be placed on the wiki, per the developers.

A limping figure in a top hat beckons
A Rubbery Man! What does he want with you?
Unlocked with Connected: Rubbery Men 5Accept a damp gift
He's proffering something that looks like…a human wrapped in muddy muslins? An internal organ from some tremendous insect? An egg sac? He seems reluctant, though. [Accepting will cost some Connected: Rubbery Men]

A new piece in the Game
She's quick-witted. And she looks respectable, which is half the battle. She'll work for nothing if you can teach her something.
Unlocked with Shadowy 81, Connected: The Great Game 1Set her an interesting challenge
Give her a day and see what she can find out about the Cheesemonger.
Have her help out with your current job
There is no teacher like experience. She can help you out with what you're planning this evening. [This will only help you if you are currently Seeking… or Investigating…]

Tea with the Inspector
The tea is strong to a point just short of savagery, but the fire in the Inspector's office crackles merrily. Conversation turns to business.
Unlocked with Watchful 81, Connected: The Constables 1Offer your help with their case
'It's always the same with your sort, isn't it? The Constables are baffled and you consulting detectives swoop in and save the day. Well, let's see what you make of this…'
Ask for help with your case
Oh, spit it out, would you? We're all friends here and I doubt that you could shock me…'
Unlocked with Investigating 1
(Watchful challenge)
Story Cards
When your Connected level with a given faction is high enough, opportunities for beginning new stories become available.

The Revolutionary Firebrand
He's a mysterious figure in Fallen London, known for his reserve as much as for his good looks. It's rare that he attends social events, so when you spot him at a gathering you should seize the opportunity.
Unlocked with Connected: Revolutionaries 5
(The rest of this storylet, Intimate with a Revolutionary Firebrand, is on its own page.)

A day at the library
It's one of the university's more accessible libraries. Nothing too radical here, but a pleasant way to pass a day.
Unlocked with Watchful 24, Connected: The Great Game 3
(The rest of this storylet, On the Trail of the Cheesemonger, is on its own page.)
All images and directly quoted text are © Failbetter Games 2010-2012, used by permission.
Failbetter Games asks that you read the FBG Fan Project Guidelines before adding content to this wiki.







Connected:
Lose: 10 x Rostygold
Connected:
Lose: 1 x
Gain: 1 x Acquaintance: the Mercies
Connected:
Connected:
Gain: 1 x Ratting Piece
Connected:
Connected:
Connected:
Connected:
Gain: 1 x Detective's Progress
Counting the Days increase
A Pocketful of Loose Change increase
Connected:
Gain: 1 x
Gain: 1 x
Gain: 1 x
Gain: 15 x
Gain: 10 x
Gain: 6 x
Gain: 1 x A Boxful of Intrigue
Gain: 15 x
Gain: 100 x
Connected:
Gain: 45 x
Gain: 45 x
Gain: 20 x
Connected:
Gain: 40 x
Gain: Random Reward(s) (value between 33p-39p)
Gain: 30 x
Gain: 6 x
Connected:
Gain: 5 x Carnival Ticket
Connected:
Gain: 15 x
Gain: 32 x
Gain: 60 x
Gain: 60 x
Gain: 10 x
Gain: 2 x
Gain: 1 x
1 x
Lose: 1 x
Gain: 2 x
Gain: 1 x
Gain: 25 x
Gain: 1 x 
1 x
(The rest of this storylet, Intimate with a Revolutionary Firebrand, is