Clathermont's Tattoo Parlour
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Clathermont's tattoo parlour

Clathermont's tattoo parlour! The place to come for a singing mermaid or a message encoded onto your scalp.
Unlocked with Shadowy 50, Connected: The Great Game 1

Meeting Mr Clathermont

An urchin drops off a message in your lodgings. Mr Clathermont would like to meet with you tonight, after the parlour closes.


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The independence of young ladies

Mr Clathermont is concerned about one of his 'daughters'.
Unlocked with Visiting Clathermont's Tattoo Parlour 1

The concern of a 'father'

'Edie and Myrtle are the sweetest things. Lily was always the wild one, though. I think she may be working independently. The thought is more than I can bear. Could you look into it?'
(Dangerous challenge)


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A pretender in ink

Mr Clathermont is beside himself. A new tattooist has emerged from the docks and is threatening to move into Clathermont's more sophisticated patch.
Unlocked with Visiting Clathermont's Tattoo Parlour 1

Discover the pretender

The interloper's identity is a mystery. There isn't even a permanent establishment to ransack. Mr Clathermont needs you to find out more.
(Watchful challenge)


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A burglary of tattoos

Clathermont's tattoo parlour has been burgled! The floor is covered in broken glass and scraps of tattoo designs.
Unlocked with Visiting Clathermont's Tattoo Parlour 1

Motive over loss

Mr Clathermont doesn't much care about what is missing. He wants to know who did this and why. Can you find out for him?
(Watchful challenge)


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Tattoos and extortion

Mr Clathermont has a problem with a gang of extortionists. This is unusual: Ladybones Road, while not exactly respectable, is at least orderly.
Unlocked with Visiting Clathermont's Tattoo Parlour 1

Bruiser for a day

They say this gang of villains is backed by a scion of the Brass Embassy. Mr Clathermont needs protection from the protection racket. He'd like you to stay at the parlour for a day and administer any necessary beatings.
(Dangerous challenge)


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A lazy day at Clathermont's

The occasional customer comes and goes. Clathermont and his daughters know you well enough now; you can help yourself to tea and fungal crackers.
Unlocked with Visiting Clathermont's Tattoo Parlour 4

Dropping a few eaves

Two of Clathermont's 'daughters', possibly Myrtle and Lily, are having an argument. It would be impolite to listen in, but that won't stop you.
(Shadowy challenge, straightforward < 88)


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Early closing

It's early closing day at Clathermont's. There's not a spy to be seen, and the three young ladies have already left.
Unlocked with Visiting Clathermont's Tattoo Parlour 5

At the last minute

A docker wants a fairly simple tattoo done. Nothing secret or strange. But Mr Clathermont seems strangely unwilling. What's this about?
(Persuasive challenge, straightforward < 87)


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Something going on at Clathermont's

There are the normal tattoos. And then there are the coded messages for spies. But there seems to be more than that going on today.
Unlocked with Visiting Clathermont's Tattoo Parlour 5

Poking your nose in

A detective of your calibre can surely deduce what's happening here.
(Watchful challenge, straightforward < 88)


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A cacophony at Clathermont's

You arrive at Clathermont's to a great hullabaloo. Daughters are crying. Clathermont has a face like a pink thunderstorm.
Unlocked with Visiting Clathermont's Tattoo Parlour 7

What's going on?

Get the customers out of the shop and try to find some sense in all this.
(Persuasive challenge, straightforward ?)

The storyline continues at Wilmot's End!


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