Bag A Legend
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Ambition: Bag a Legend!

On long evenings at the Medusa's Head, where the monster-hunters drink, they brag about the beasts they've bagged…

ancientriflesmall.png Storylets for this Ambition first appear Watchmaker's Hill but eventually are found all over Fallen London. Your Dangerous and Watchful qualities are most important for this Ambition.

And so it begins…

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Ambition: Bag a Legend!

On long evenings at the Medusa's Head, where the monster-hunters drink, they brag about the beasts they've bagged - the Cantigaster, the Eater-of-Chains, the Spider Council, Jack-of-Smiles in his many bodies. But no-one tells stories about the Vake: the Vake, for whose head the Department offers a standing reward of four million Echoes. Four million.
Unlocks: Dangerous 6

Find out more about the Vake

This is an Ambition: a major storyline with enormous rewards if you reach the end. Once you've picked an Ambition, it is very hard to change it. Choose carefully!
Your Dangerous and Watchful qualities are most important for this Ambition.


You have chosen…boldly…

What is the Vake?

They say it's not a monster at all. It's a man who dresses up as a bat. To, ah, prowl the city by night. But that would just be stupid.

Sidebar text.

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Ambition - Bag a Legend! [Continue 1]

You need to know more about the Vake to have any chance of finding it. But everyone at the Medusa's Head is mumbling and staring into their beer.
Unlocks: Ambition: Bag a Legend! 1

Demand answers

'Sit down and shut up, you silly young pup.' A Drunken Hunter is threatening to teach you a lesson unless you stop asking questions about the Vake. You'll have to show him the error of his ways!
(Dangerous challenge; modest at 11, straightforward at 15)


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Ambition: Bag a Legend! [Continue 2]

Deep in Bugsby's Marshes lives the last man alive to see the Vake and talk about it. You'll never find your way there unguided.

Unlocks: Ambition: Bag a Legend 2

Option 1: Pay your way through the marshes

A Taciturn Lighterman is prepared to teach you the route through the marshes to the Scarred Naturalist's home - for the right price.

Unlocks: Rostygold x 20


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Bag a Legend! [3]

You squish cautiously through the low-key fungal hell of Bugsby's Marshes. You skirt the poisonous spore pits, sorrow-spider hatching grounds and deep sinkholes marked on your map - and an area marked simply YOU DON'T WANT TO KNOW.

Unlocks: Ambition: Bag a Legend! 2, The Way Through the Marshes 1

This map isn't easy to follow

The only light you have is a flickering oil lantern, and the faint glow of the faux-stars in the Neath's roof high above.

Modest: Watchful ?
Straightforward: Watchful ?


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Bag a Legend! [4]

At the house of the Scarred Naturalist, you warm your cold hands with a cup of horrifyingly bitter coffee, and try to talk about the Vake. The Naturalist seems disappointed when you explain how little you know.

Unlocks: Ambition: Bag a Legend! 3

Question the Scarred Naturalist

He will confirm that it's 'sort of leathery'. He is vague about whether it has the power of flight. He does mention in passing that it's been on or under the Earth for nearly four thousand years. He requires some assistance before he'll tell you anything else.

Unlocks: Rat on a String 90
Straightforward:


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Ambition: Bag a Legend!

Recapture the escaped sorrow-spider in the Scarred Naturalist's conservatory.
keysmall.png [Unlocked with 1 x Scarred Naturalist's Conservatory Key]
ancientriflesmall.png [Unlocked with Ambition: Bag a Legend! 3]

Catch it!

The horrid thing scuttles across the glass roof with astonishing speed, the hairs on its legs rasping at the panes.

_ Dangerous challenge

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Ambition: Bag a Legend!

The Scarred Naturalist needs some materials for a Vake-lure.
ancientriflesmall.png [Unlocked with Ambition: Bag a Legend! 4]

Bring the Shrieks to the Scarred Naturalist

He needs primordial shrieks. 'As many as you can: I'll want to pick out the best.' He's not clear about what makes one primordial shriek better than the next.
waxjarsmall.png [Unlocked with 20 x Primordial Shriek]

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Bag a Legend! [7]

A Wild Mandrake is the next component in the lure to catch the Vake. You'll need some help to flush it out of Bugsby's Marshes.

Unlocks: Bag a Legend! 7, Deafening Hat x 1

Assemble your beaters

You'll need to train, and recruit friends as beaters to help you.
[You can acquire the Hard-Earned Lessons you need by inviting other players to a Sparring Bout at your Lodgings, or through some Opportunity cards.]

Unlocks: Hard-Earned Lesson x 4 (Surprise Attacks Plans will not do).

Hire people

Actual text lost

Unlocks: 50 x Rostygold


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Bag a Legend! [8]

You're ready to hunt the Wild Mandrake that you need for the Vake-lure.

Unlocks: Bag a Legend! 8, Deafening Hat x 1

Begin the hunt!

There's nowhere to hide. Besides the mud. And the river. And the clusters of bloated fungus. the endless wastes of tussocky underground grasses. But apart from that -

Unlocks: Dangerous ?? (Modest at 26)


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Bag a Legend! [9]

You've brought the Jar Full of Mandrake back to the Scarred Naturalist. He needs wine to tame it. 'A good vintage! None of your vinegar.'

Unlocks: Bag a Legend! 9/5, Jar Full of Mandrake x 1

Provide the wine the Naturalist needs

Apparently a drunk mandrake is more biddable than a sober one.

Unlocks: Greyfields 1882 x 200


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Bag a Legend! [10]

You have the Mandrake for the Vake-lure. 'Now,' says the Scarred Naturalist. 'We'll need to teach it to sing.'

Unlocks: Bag a Legend! 10, Half-Wild Mandrake x 1

Find a Singing Teacher for your Half-Wild Mandrake

There aren't many in Watchmaker's Hill. You'll need to look elsewhere.


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Bag a Legend! [11]

You need to find a Singing Teacher. Perhaps there's one in Veilgarden. There's certainly a great deal of singing.
Unlocks: Bag a Legend! 11/6, Half-Wild Mandrake x 1

Look for a Singing Teacher in Veilgarden

There are plenty of notices about singing lessons, although on closer examination many of them seem to be advertising a slightly more personal service. But most seem less than keen to teach a demonic vegetable.
unlocked with Watchful 20


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Bag a Legend! [12]

You need to find a Singing Teacher. Perhaps there's one in Spite. There are music-halls here, after all. The singers there can't be too fussy. Can they?

Unlocks: Bag a Legend! 6, Half-Wild Mandrake x 1 (Note that you do not need to do the Veilgarden event to do this)

Search for a Singing Teacher in Spite

Find someone who's prepared to tutor your Half-Wild Mandrake.

unlocked with Watchful 20


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Bag a Legend! [13]

You've found a Sardonic Music-Hall Singer to teach your Half-Wild Mandrake. To sing. If the Scarred Naturalist is having you on, you'll drown him in his own marsh.

Unlocks: Bag a Legend! 7, Half-Wild Mandrake x 1

Find the tuition fees to fund your Half-Wild Mandrake's musical education.

'Pay them in honey,' the Naturalist said. 'It's traditional.' It might be traditional. It's also expensive.

Unlocks: Drop of Prisoner's Honey x 400


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Bag a Legend! [14]

Your Half-Wild Mandrake is, rather to your surprise, learning to sing. It has a piping but powerful voice, like a chaffinch crossed with a bear. Unfortunately, its singing has attracted attention.

unlocked with Ambition: Bag a Legend! 8, Half-Wild Mandrake x 1

Option 1: A gang of youthful ruffians has taken to gathering under the window, singing along with the Mandrake

Inevitably it becomes over-excited and turns to struggling, howling and biting the high-chair where it's strapped. You'll have to deal with them.
Unlocks: Dangerous 30


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Bag a Legend! [15]

Your Half-Wild Mandrake's education has been proceeding smoothly. But now it seems unwell. The fire has gone from its eyes, and its voice is warbling and weak.

Unlocks: Bag a Legend! 9, Half-Wild Mandrake x 1

Find the source of the problem

Can mandrakes become ill? Has it been poisoned?

unlocked with Watchful 30


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Bag a Legend! [16]

Last time you came to the marshes, you were looking for a mandrake. Now you're looking for mud.

Unlocks: Bag a Legend! 10, Half-Wild Mandrake x 1

Find mud of suitable quality

Your Mandrake, it seems, is picky about its mud. You'll have to find mud from near where you found it. Fortunately, you recall a few landmarks. Unfortunately, the place is hip-deep in monsters.

Unlocked with Dangerous 35


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Bag a Legend! [17]

Your Half-Wild Mandrake's education is almost complete. And now that it sleeps in a bucket of evil-smelling marsh-mud in the corner of your rooms, it seems healthier. But there's another problem.

Unlocks: Bag a Legend! 11, Half-Wild Mandrake x 1

The Mandrake is growing wilder again, becoming hard to control.

What's causing it to become so unco-operative? This morning it chewed through its box and interrupted your breakfast by attacking the table. You need to find a solution before it becomes dangerous.

Unlocked with Watchful 35


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Bag a Legend! [18]

Your Half-Wild Mandrake's education is complete. Time to be on your way. But what about the Sardonic Music-Hall Singer?
Unlocks: Bag a Legend! 1, Half-Wild Mandrake x 1

Option 1: Thank the Sardonic Music-Hall Singer brusquely

She did her job. And you've already paid her.

Option 2: Offer the Sardonic Music-Hall Singer a token of your appreciation

She's worked hard on this. And you suspect she's even grown fond of the little horror.

Unlocks: Modish Bonnet

Option 3: Invite the Sardonic Music-Hall Singer out for an evening's dancing

Perhaps you've come to enjoy her company in all those afternoons you've spent together. As a friend, or otherwise.

unlocked with Persuasive 30
Persuasive challenge, straightforward < 85


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Bag a Legend! [19]

You find the Scarred Naturalist's home in the marshes in disarray. The door has been smashed in! The Naturalist is nowhere to be seen.

Unlocks: Bag a Legend! 13, Half-Wild Mandrake x 1

Assembling a picture

There is a confusing mess of marsh-mud tracks over and around the house. Perhaps you can deduce the Scarred Naturalist's fate?

Unlocked with unlocked with Watchful 40


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Bag a Legend! [20]

The Scarred Naturalist has been dragged off by an unlikely pair: a sorrow-spider and a marsh-wolf that seem to be comrades.
Unlocks: Bag a Legend! 14, Half-Wild Mandrake x 1

A motley trio

You follow the tracks through sucking mud and past poisonous fungus-patches. When you find them, the sorrow-spider and the wolf (who appears a little too bipedal for your liking) are examining the Scarred Naturalist's body. He looks to be dead. Fangs are bared: you represent a fresher meal than the Naturalist.

unlocked with Dangerous 40

Dangerous challenge, straightforward at 52


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Bag a Legend! [21]

The Scarred Naturalist, while a little nibbled, is much revived, and very grateful. He explains the next part of the Vake Hunting plan:
'The Vake loses teeth sometimes. Sinister things! Independently mobile. You need a sandalwood club tipped with one of those teeth.

Unlocks: Bag a Legend! 15, Half-Wild Mandrake x 1

Option 1: Track down a sandalwood tree

Rumour says an aromatic tree grows in the far East of the city. A place where relics that predate even the Fourth City can be found. You'll need a little bribery money.

unlocked with Watchful 45, Rostygold 40
Watchful challenge, straightforward < 80

Option 2: Persuasion of another stripe

A Notorious Headbreaker among the neddy men has a sandalwood cudgel that was used a century ago to hunt the Vake, albeit unsuccessfully. You could persuade him to part with it. By stabbing him, for example.

unlocked with Dangerous 45
Dangerous challenge, straightforward at 57

Buy enough sandalwood from a Gossipy Perfumier

Sandalwood is expensive in this sort of quantity. However, if your pockets are full this might be the easiest way.

This choice is locked for now.

conversationsmall.png unlocked with 8 x Incendiary Gossip
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Bag a Legend! [22]

Now that you have a sandalwood cudgel, you need a tooth of the Vake to hammer into it. But where to get one?

Unlocks: Bag a Legend! 16, Sandalwood Club x 1

And now… teeth!

The Scarred Naturalist cannot help you here. Where would such a strange thing be found?

unlocked with Watchful 45


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Bag a Legend! [24]

[Location: The Shuttered Palace]

You make your way to the Shuttered Palace in search of the Junior Minister. You are instructed to take the long, winding corridors in a mostly abandoned wing to find his office.

Unlocks: Bag a Legend! 17

Ambushed!

You make your way through the gloomy, claustrophobic halls of the Palace, only to be ambushed. This fellow is of the trading classes (how did he get in here?) but wishes to hunt the Vake as you do. He's after your cudgel!

Unlocked with Dangerous 57


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Bag a Legend! [19(?)]

[Location: Shuttered Palace]

A Junior Minister collects strange and macabre items. He might be able to help you find a Vake-tooth.

Unlocks: Ambition: Bag a Legend! 18, Half-Wild Mandrake x 1

The warrior of the card table

The Junior Minister will help you. However, a card game against the palace functionaries is imminent. He wants a large stake to 'give those dusty old fellows a drubbing to remember'.

Unlocks: Deep Amber 500


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Bag a Legend! [25]

[Location: Shuttered Palace]

New Newgate Prison, eh? It can't be difficult to return there, if one is of a mind.
Unlocks: Bag a Legend! 19

Clout a functionary

An episode of gratuitous thuggery would be a fast and reliable route to New Newgate Prison. If that's what you want.


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Bag a Legend! [26]

[Location: New Newgate Prison — Again!]

You have returned to New Newgate, tracking a Vake-tooth.

Unlocks: Bag a Legend! 19

Tracking the tooth

There are all manner of intriguing and disreputable characters here. One of them must know something.

Unlocks: Watchful 50


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Bag a Legend! [27]

[Location: New Newgate Prison — Again!]

The Snuffer - whatever it is - has the tooth of the Vake you need. It lurks in the forgotten corners of the prison.

unlocked with Ambition: Bag a Legend! 20

The brave prisoner

A hunter of your reputation could contact the warden and volunteer to slay the beast. You'll need some candles as bait, though, and they are in short supply here.

Unlocks: Foxfire Candles x 20


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Bag a Legend! [28]

[Location: All on the map (including new locations eg the Labyrinth of Tigers]

Now that you are back in the city, everywhere you go you hear tales of the Vake. The newspapers are full of sightings. What has happened?
Unlocked with Ambition: Bag a Legend! 21, Half-Wild Mandrake x 1

Spread some money around and find out

The newspaper stories are contradictory and sensational. You will have to spread some jade about to discover the truth.

unlocked with Jade Fragment 300


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Bag a Legend! [29]

[Location: Watchmaker’s Hill]

You return to the Scarred Naturalist, who is pleased with your progress.

**unlocked with Ambition: Bag a Legend! 22*

Make the Vake-killing club

You have the perfumed sandalwood club and the squirming tooth of the Vake. Hammering one into the other should be a simple matter. Shouldn't it?

unlocked with Dangerous 55
Dangerous challenge


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Bag a Legend! [30]

[Location: Watchmaker’s Hill]

Many days have passed, with no word from the Scarred Naturalist of Watchmaker's Hill. What has become of the man who promised to help you defeat the Vake?

unlocked with Ambition: Bag a Legend! 23

A Note from the Naturalist

On a dank and smoggy evening, a month to the day after you hammered a Vake’s tooth into a sandalwood club, the note arrives. It bears your name in the Scarred Naturalist's cramped copperplate. You tear it open…


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Bag a Legend

[Location: Veilgarden]

Procure Black Wings Absinthe

Thyrsus Wines is one of the few shops in London that sells Black Wings Absinthe…
unlocked with Ambition: Bag a Legend! 24
It's an elegant little emporium, nestled incongruously in the stink and screams of the Rendering Yards, south of Veilgarden.

Option 1: A bottle of your finest Absinthe!

The Portly Sommelier behind the counter will part with a bottle of Black Wings Absinthe for some less alarming tipples.
unlocked with Greyfields 1882 250

Option 2: Steal a bottle

The Portly Sommelier has a weakness for his own stock, and he is usually pretty well oiled by lunchtime. A skilled thief should have little trouble liberating a bottle of absinthe as he snoozes.
unlocked with Shadowy 57
Shadowy challenge, straightforward < 81


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Bag a Legend! [31]

[Location: Watchmaker’s Hill]

Once again you trudge the long and squelchy path to the Scarred Naturalist. He shoos you inside. In the greenish light of a marsh gas lantern, his face is a gruesome fresco of scar tissue. "You have it?" he whispers, "Excellent, we must begin at once!"

unlocked with Ambition: Bag a Legend! 24, Black Wings Absinthe 1

A toast to the Vake

"Fascinating stuff. Each bottle, I'm told, contains a single drop of Vake blood. You must concentrate. Focus all your attention on the Vake, or you will simply wake up in a ditch at the centre of some difficult stories. Drink up!"

unlocked with Watchful 57

Watchful challenge


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Ambition: Bag a Legend!

[Location: Watchmaker’s Hill]

Somebody is following you…
unlocked with Ambition: Bag a Legend! 25
…A woman. You catch a flash of black robe in the corner of your eye, and a glimpse of some kind of spiky wimple. A nun?

Confront her!

Nun or no, she will regret tangling with a hunter of your stature.
unlocked with Dangerous 69
Dangerous challenge, straightforward at 74


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Ambition: Bag a Legend!

Enough is enough…Your beautiful Vake-killing club is gathering dust, your mandrake sits in the pantry looking sulky, you are under constant attack from what can only be described as armoured nuns, and worst of all, you are still nowhere near that elusive four million Echo reward. Go back to the Naturalist and demand answers.
unlocked with Ambition: Bag a Legend! 26, The Way Through the Marshes 1

Search the house

The cottage in the marshes lies empty and silent. Bracket fungus has grown over the windows, and the rooms are choked with creepers. There is no sign of your mysterious mentor.
unlocked with Watchful 64
Watchful challenge, straightforward < 81

Ambition: Bag a Legend!

You have tracked the Scarred Naturalist to the Botanical Reserve in Tyrant's Gardens…
[location: Ladybones Road]
unlocked with Ambition: Bag a Legend! 27

Ambition: Bag a Legend!

You have tracked the Scarred Naturalist to the Botanical Reserve in Tyrant's Gardens. You can see the devious fellow silhouetted in the topmost greenhouse tower.

unlocked with Dangerous 69
Dangerous challenge, low risk at 79 & 80


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Ambition: Bag a Legend!

The answers you seek lie deep in the Prickfinger Wastes…
[Location: Any]
unlocked with Ambition: Bag a Legend! 28
Whoever came up with that name had a sour sense of humour. A labyrinth of rock and crystal, the Wastes are deadly to anyone but the most sure-footed. Some ancient geological effect has fashioned every stalagmite into a razor edge. Many a foolish prospector has ventured here, lured by tales of precious gems as commonplace as pebbles on a beach. They return - if they return at all - with their skin in ribbons and no treasure but a handful of worthless geodes.

Into The Wastes

Blood loss is the greatest threat out here. Brush one stalagmite too many and you'll bleed out long before you make it back to safety. It's dark in the Wastes, beyond the brightly coloured lamps of Mrs Plenty's Carnival. Watch your step.
unlocked with Watchful 71, Foxfire Candle Stub 100
Watchful challenge, straightforward at 83


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Ambition: Bag a Legend!

The Vake is almost within your grasp…
The tiny bottle that you took from Prickfinger Wastes sits in the palm of your hand. You turn it over and over, preoccupied with a trio of questions: What dreams will it bring? Do you have the strength to face them? And what will it actually taste like?
unlocked with Ambition: Bag a Legend! 29

Drink and be damned

Remember, the last person to take a swig from this bottle ended up dead and missing important parts of his face.
Warning! Once you drink, there is no going back. Be sure you are prepared to take a leave of absence from the Fifth City: and to face the Vake.
unlocked with Hearing Things…or are you? 4, Dangerous 76


continued in the The Abyssal Depths


then in Lodgings:

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Ambition: Bag a Legend!

[Location: Lodgings]
You survived - barely - your encounter with the Vake and its henchman the Naturalist…What happened in the Abyssal Depths was a harsh lesson. Perhaps you need to take a step back to catch your breath.
unlocked with Ambition: Bag a Legend! 32

Rest and recuperate

You need to approach this problem from another angle. Think about it while you gather your strength. You deserve a little rest.

Ambition: Bag a Legend! - the Churches of Spite

[Location: Spite]
You may be already be familiar with the Melancholy Curate who's been seen at St Dunstan's…Anyway, the Church seems like a good place to start asking questions about mysterious nuns.
unlocked with Ambition: Bag a Legend! 33

Option 1: Make use of your connections

If you are well thought of in clerical circles, the Curate will feel obliged to help you.
unlocked with Connected: The Church 20, Watchful 83
Connected: The Church challenge, straightforward < 119

Option 2: Make a small donation

The modern Church is a pragmatic organisation. A sufficient gift of candles will help the Curate overcome any moral qualms he might have about helping you.
unlocked with 1000 x Foxfire Candle Stub

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Ambition: Bag a Legend! - Return to the Medusa's Head

[Location: Watchmaker's Hill]
Go back to where it all began…The Medusa's Head. Smile a rueful smile at how much water has flowed under the bridge since you began your hunt, adopt a disguise, and settle down for some eavesdropping.
unlocked with Ambition: Bag a Legend! 34

Buy a round or two

They're a wary bunch, the little gang of hunters drinking in the snug. Silence falls as you enter. Eyes watch you over the tops of tankards. You'll need to keep the porter flowing if you want their tongues to loosen.
unlocked with 500 x Pennies, 8 x Morelways 1872
Watchful challenge, straightforward at 100

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Ambition: Bag a Legend! - Stacks at Midnight

[location: the University]
The University library…If anything qualifies as an arcane and specialised area of knowledge, surely it would be an order of lethal, gorgeous, Vake-defying nuns who carry highly specialised weaponry secreted about their habits.
unlocked with Ambition: Bag a Legend! 35

Academic research

This is midnight work. Sneak in late one night, when the darkness in the stacks is black as undertakers' ink. Take candles. Don't set fire to anything.
unlocked with Watchful 93, Foxfire Candle Stub 20
Watchful challenge, straightforward at 105

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Ambition: Bag a Legend!

Pour yourself a well-deserved drink and curl up with the book you purloined from the University library…
unlocked with Ambition: Bag a Legend! 36

Discover more about the Sisterhood

You may wish to take notes.

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Ambition: Bag a Legend! - a forgotten shrine?

[Location: Veilgarden]
Perhaps the tiny, underground Church of St. Vincent of Saragossa holds a clue to the answers you seek.
unlocked with Ambition: Bag a Legend! 37

Option 1: Gain access to the crypt by bribery
The church is disused and dilapidated now, but the ancient wooden door remains solid. The rector's wife has the key, though. They say she's a keen collector of Second City antiquaria.
unlocked with 100 x Relic of the Second City

Option 2: Break into the crypt under cover of darkness

There must be other ways into the building. Try going round the back. Through the little graveyard. Where all the shadows are.
unlocked with Dangerous 93
Dangerous challenge, High Risk at 97


SUB Ambition

Prematurely released April 2011, It was been rounded up and re-corralled and then re-released on or about the 8th of May. This either continues to Ambition or is a side plot to it. More exploration is necessary.

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SUB Ambition: Bag a Legend! - What is Mr Wines' involvement?

So Mr Wines has an interest in this Sisterhood…
unlocked with Ambition: Bag a Legend! 38
Getting an audience with it is likely to prove difficult, though. But it does have a butler…

Option 1: Enquire at the Parlour of Virtue

Perhaps you have the right sort of connections.
Unlocked with occasionally seen at Mr Wines' Revels 1, Connected: Bohemian 20

Option 2: Enquire at the Singing Mandrake

Flash your spiked rosary discreetly and tip the barman generously.
Unlocked with 500 x Moon-pearl
(Watchful challenge; straightforward at 125, almost impossible at 110)

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SUB Ambition: Bag a Legend! - Find out more from Jervaise

Jervaise told you you were no threat, let you go - and then slipped you a note… What does it say?
unlocked with Ambition: Bag a Legend! 39

'Meet me at the contortionists' tent at midnight.'

Apparently, Jervaise has not finished with you after all.
(Watchful challenge; straightforward at 132


in Spite


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Ambition: Bag a Legend! - Talk to the Gracious Widow

Jervaise's wife, whoever she may be, wants a reliable source of cheap fireworks…He has sent you to negotiate with the Widow on his behalf. Apparently, she's the best person to talk to if you don't want to pay Mr Fires' prices…
unlocked Ambition: Bag a Legend! 40

Option 1: Favours past

The Widow is likely to remember you kindly. You helped her when she needed it… or at least you didn't get in her way.
unlocked with in search of a Stiff Drink 5

Option 2: A difficult history

You caused the Widow considerable misery. You'll need to make it worth her while.
unlocked with in search of a Stiff Drink 7, 1 x Comprehensive Bribe

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Ambition: Bag a Legend! - Fireworks at the Carnival

Jervaise has his contract for cost-price firecrackers… All you need to do now is prove the quality of the merchandise to his wife. He's asked you to bring your samples to the Hall of Mirrors. In disguise. Of course.
unlocked with Ambition: Bag a Legend! 41

Put on a little show

Be careful. These things are essentially miniature bombs.
Dangerous challenge, straightforward at 125


in Veilgarden


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Ambition: Bag a Legend! - Back to the Singing Mandrake

Jervaise is waiting for you at the bar…'I 'ope you've got plenty of glim,' he says. 'We're goin' to the Parlour.'
unlocked with Ambition: Bag a Legend! 42

Show him the money

You have brought plenty of glim, haven't you?
This choice is locked for now.
unlocked with 3000 x Glim

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Ambition: Bag a Legend! - Talking to Sinning Jenny

You're perched on Sinning Jenny's chaise-longue, deep in the heart of the Parlour of Virtue…Apparently she knows something more of the Sisterhood.
unlocked with Ambition: Bag a Legend! 43

Break the ice with some gossip

You may have met Jenny before, you may not. You do move in similar circles, though, and you've got just the stories to impress her.
unlocked with Connected: Bohemian 25, 250 x Cryptic Clue
(Connected: Bohemian challenge, high-risk at 27, modest at 32)

Offer Jenny some serious information

Mere gossip is beneath her, surely.
unlocked with Appalling Secret 20
Watchful challenge, straightforward at 146


anywhere in Fallen London


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Ambition: Bag a Legend! - Off to zee

Sinning Jenny told you where to find her sisters…Out to zee and the Sisterhood's convent.
unlocked with Ambition: Bag a Legend! 44

Eyes behind warehouse shutters

You head to your ship down the weathered wooden dock, past steamers moored in the oily black water. Is someone watching you?
Watchful challenge, straightforward at 132


The Sisterhood S Island Convent



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