Approaching Journey's End

Quality Descriptions:

1 — Under Way
2 — Under Way!
3 — Under Way!
4 — Making Headway!
5 — Making Headway!
6 — No Land in Sight!
7 — No Land in Sight!
8 — Nearly There!
9 — Nearly There!

When Approaching Journey's End hits 9:


Destinations!

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Across the Southern Archipelago

There, on the horizon! You're nearly there! But where?

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London

The gaslights of Wolfstack Docks will bring you to a safe berth.

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Mutton Island

A pleasant, isolated fishing community in the Southern Archipelago. The islanders are said to practise quaint, bucolic customs that date from before the Fall.

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Hunter's Keep

Perhaps the smallest island in the Archipelago, it's little more than a chunk of rock with a house on top. But there are tantalising rumours of eery lights and ethereally beautiful inhabitants…

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Bullbone Island

They say that not all the bones are from bulls, and the trees dance in the pale glim-light. (unlocked with Embarking on a Voyage of Scientific Discovery 3

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Corpsecage Island

A spit of black rock and stunted heath. Touched by all the previous cities, so they say. (unlocked with Embarking on a Voyage of Scientific Discovery 3

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The Iron Republic

Freedom from laws and tyrants. All laws and tyrants, without exception. This place is exceptionally dangerous. You may be permanently changed.
To unlock, you need 1 x Iron Republic Safe-Conduct .

Freedom from laws and tyrants. All laws and tyrants, without exception. This place is exceptionally dangerous. You may be permanently changed.

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The Sea of Voices

Who would choose to go to Polythreme? But some duties cannot be denied.
[It is not yet possible to take this route.]This choice is locked for now.
To unlock, you need 1 x Screaming Map .

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The Carnelian Coast

The grandest outpost of Empire in the Neath, and the gateway to the Elder Continent!
[It is not yet possible to take this route.]This choice is locked for now.
To unlock, you need 1 x Charts of the Carnelian Coast .

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NORTH

The narrow way past the Pale Wastes, past the Drowning Dust. The Dilmun Club might seek this place, or those mad with strange hunger. All others, turn back now.
[It is not yet possible to take this route.]This choice is locked for now.
To unlock, you need Embarked on an Expedition to the North 1.

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The Pillars

What are the Pillars? An army struck to stone? A city perched on weathered crags? An abyss that swallows temples? And where would you find them?
[It is not yet possible to take this route.]This choice is locked for now.
To unlock, you need 1 x Green Glass Beacon-Lamp.

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The East

If one could cross the Unterzee to the utermost East, what would one find? Is it really thence the Widow's brandy comes?
[It is not yet possible to take this route.]This choice is locked for now.
To unlock, you need 1 x Celestial Cinnabar Compass.


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