Things to do at Wolfstack Docks...

When you are Acquiring a Ship

If you are A Person of Some Importance



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Once you have become a Person of Some Importance you can go to Wolfstack Docks and begin the process of acquiring a ship. A ship is necessary to travel on the Broad Unterzee beyond Fallen London. The process is fearsomely expensive, even more so for more exotic craft. You may only own one vessel but you can turn it in and start again from scratch if you decide you want to have a new vessel.

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Buying a Ship

Make your way to the shipyards of Leadbeater & Stainrod, the Neath's foremost seafaring and boat-building concern.
   [Unlocked with a Person of Some Importance 1]

Anyone at home?

Stride through the steam and the din of hammers to a surprisingly poky commissioning office at the back.

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One step closer to owning a ship

The Naval Architect's office smells of oil and glim, but it's cosy. He puts on some tea and explains the next step.
Unlocked with Acquiring a Ship 1

Getting the paperwork done

'You'll need to get your paperwork in order before you can think about owning a ship. You don't want to know what the Masters do to unlicensed captains. A good firm of solicitors can produce the documents for you. Genteel villains, they are. You'll find them clustered around the side streets of the Bazaar. Like ticks on a dog.'
Unlocked with 1 x Bazaar Permit, 1 x Personal Recommendation, 1 x Legal Document



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Repairs and supplies

The Naval Architect is yelling at a gang of draughtsmen about candle consumption. You wait in his little office, enjoying the thrum of industry from the dry dock outside. Eventually, he returns.
Unlocked with Acquiring a Ship 2

The base matter of provisioning

'Now, you're going to have to lay in some supplies. Maps, engine parts, and booze. Especially booze. You'll find what you need around the side streets of the Bazaar.'
Unlocked with 1 x Cellar of Wine, 1 x Whirring Contraption, 1 x Collated Research



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Finding a crew

The Naval Architect sucks thoughtfully on his huge-bottomed pipe. 'You're going to need a crew, of course,' he says through a lungful of sweet smoke.
Unlocked with Acquiring a Ship 3

Do you know some zailors?

'Done a bit of zailing yourself, have you? Well, knowing the right people should make this a bit cheaper.
Unlocked with A Zailor in the Making 1, 2 x Strong-Backed Labour


Knowing who to employ

'You say you know the right people? Fair enough. You shouldn't have much problem getting a crew together then.'
Unlocked with Connected: The Docks 20, 2 x Strong-Backed Labour


The crew isn't a problem

You've already picked out a crew of eager volunteers. Or at least, someone who works for you has. This allows you skip one costly step and go straight to ship purchasing options.

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Requires 10 Fate

Fate-locked content must not be placed on the wiki, per the developers.


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Picking a ship

'There's a decent enough ship in berth seven. Or if your ambitions are grand and your purse is heavy, I have some other vessels that might interest you.' All of these vessels will allow you travel to any location across the Unterzee. They each have their own virtues, however.
Unlocked with Acquiring a Ship 4

The Rusty Tramp Steamer

The Naval Architect marches you out to a mooring at the southern borders of Wolfstack. 'There,' he says. 'She's not much to look at, but she's a sturdy old thing. She's got a few years of life left in her, if you treat her gentle.' There is little to recommend this vessel, other than the price.
Unlocked with 100 x Relic of the Third City

The Swift Zee-clipper

This vessel arrived in Wolfstack last week and drew many admiring glances from the pier. It doesn't so much float on the Stolen River as lounge on it. 'Ah, that one,' says the Naval Architect. 'The fastest ship on the Unterzee. She's sleek and long and beautiful. Unfortunately, she's in the hands of an Audacious Explorer. Still, I know some shenanigans you could try…' Pursue the Swift Zee-Clipper if you value speed

The Zubmarine

The Naval Architect seems shy of mentioning this one. 'I have some preliminary designs for a vessel that could travel under the waves,' he says at last. 'There's a few things I can't get to work, though. If you're interested… well, we could build the pride of the Unterzee!' Pursue the Zubmarine to explore lightless depths and become more Bizarre.

The Majestic Pleasure Yacht

The Naval Architect sighs as you point out your prize. 'Aah, a heaven on the sea. The finest vessel afloat. She belongs to Mr Apples. I've heard tell that she was used to transport those apples. Mayhap there's still one rolling around in there. You've your work cut out if you fancy her, though.' Pursue the Yacht if you value luxury and wish to be more Respectable.


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Investigate the Audacious Explorer

The Naval Architect checks his tiny office for eavesdroppers before he speaks… 'You didn't get this from me, but I've heard tell that the Audacious Explorer isn't up to date with her licence fees. Make of that what you will.'
Unlocked with Acquiring a Ship 5

You know all about that

You wrote a secret down about the Audacious Explorer once, didn't you? It could be just what you need. [This will advance the story, but is not the final step.]
Unlocked with Cryptic Clue 1

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Requires 10 Fate

Fate-locked content must not be placed on the wiki, per the developers.

Perhaps not

Is this the right vessel for you? You could always reconsider.
(A matter of luck: a sure thing. Or is it?)

Try to pass as a maritime inspector

You'll need to call in the right sort of favours. And the wrong sort, too. And you'll want some forged documents. But it could be done.
Unlocked with Connected: The Docks 20, Connected: Society 20, 1 x Legal Document


Sneak aboard the Swift Zee-clipper and look for documents

You'll need some hired help to act as a distraction.

[Warning: you will lose the Use of Villains no matter how this operation turns out.]
Unlocked with 1 x Use of Villains



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The Swift Zee-clipper, at last

The Swift Zee-clipper lies at anchor. Not for long, if you have you way.
Unlocked with Acquiring a Ship 6

Just walk on board and take her

A little bird told you when the ship will be virtually empty. Well, it was a bat, but the principle is the same. You could bribe the few crewmembers that remain on board.
Unlocked with 2000 x Jade Fragment

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Requires 20 Fate

Fate-locked content must not be placed on the wiki, per the developers.

Is this the right vessel for you?

You could always reconsider.
(A matter of luck: a sure thing. Or is it?)

'Salvage' the ship

The Audacious Explorer has stuffed her ship with armed guards for her latest expedition. You'll need an army to dislodge them and sail away to 'salvage' your prize.[Warning: armies are expensive, and you'll use up many of your Use of Villains even if you lose]
Unlocked with 12 x Use of Villians, 1 x Legal Document


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Designing your Zubmarine

The Naval architect is hunched over his desk surrounded by scribbled blueprints. 'I'm having trouble with the steering planes,' he sighs. 'And how do we stop the whole thing filling up with smoke?'
Unlocked with Acquiring a Ship 7

You've been through this before

The Naval Architect is flabbergasted. 'You say you solved these problems in a work of futuristic fiction? Good God! That's amazing! Show me how you did it!'
Unlocked with A Copy of your Tale of the Future 1

Inspiration strikes!

Of course! It will work, too. Why on Earth didn't you think of that before? Come, there is much to do.

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Requires 10 Fate

Fate-locked content must not be placed on the wiki, per the developers.

Perhaps not

Is this the right vessel for you? You could always reconsider.

Practical application of esoteria

Smokeless combustion is a simple matter, if one can decode and inscribe the correct principles of the Correspondence. And the effect on the crew will probably be minimal.

Unlocked with a Scholar of the Correspondence 3
(Watchful challenge, Straightforward at 123)


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Build your zubmarine

Building a zubmarine isn't the easiest thing in the Neath. Nor the cheapest.
Unlocked with Acquiring a Ship 8

Perhaps not

Is this right for you? You could reconsider.
(A matter of luck: a sure thing. Or is it?)

Get on and build the thing

Well, you're going to need materials. Many materials. Expensive materials. And labour to get the work done. But this is for science!
Unlocked with 30 x Whirring Contraption, 7 x Bejewelled Lens, 20 x Strong-Backed Labour


Fortune through the smoke

Criminals have burned one of the smaller shipyards. It's out of business, but there's plenty of materials left. You can pick up most of what you need for thruppence. Perhaps fourpence. [This will require a Favours in High Places and a Comprehensive Bribe.]
Unlocked with 1 x Favours in High Places, 1 x Comprehensive Bribe


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Requires 30 Fate

Fate-locked content must not be placed on the wiki, per the developers.


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Gambling for yachts

Nothing but the best for you, eh?
Unlocked with Acquiring a Ship 9

You could just… you know… ask him

The neddy men won't let you anywhere near Mr Apples. Unless you're known to be one of his favourites, of course.
Unlocked with Connected: the Masters of the Bazaar 3

—Mr Apples' next game? You know all about that

It's just a matter of having the right secret at the right time.—
Unlocked with 1 x Whispered Secret

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Requires 10 Fate

Fate-locked content must not be placed on the wiki, per the developers.

Perhaps not

Is this the right vessel for you? You could always reconsider.
[A matter of luck: a sure thing. Or is it?]

Talk to your gambling friends

Unless the Masters of the Bazaar gamble solely among themselves, someone must know when Mr Apples will be playing. Take a stake with you.
Unlocked with 5000 x Deep Amber



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Tiles and a Yacht

The night of the game has arrived. Mr Apples is holding court in a cramped and dripping cellar beneath the Bazaar spires. It's like gambling in someone's stomach.
Unlocked with Acquiring a Ship 10

Perhaps not

Is this the right vessel for you? You could always reconsider.

You feel lucky tonight

You're going to win, and win big. You bring only the tiniest stake. It's all you'll need.

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Requires 20 Fate

Fate-locked content must not be placed on the wiki, per the developers.

Sit down next to Mr Apples

An honest game of skill and chance with a Master of the Bazaar, a defrocked priest and a tiger. [If you fail, you'll lose one-fifth of your entire stake!]
Unlocked with 5000 x Deep Amber, 5 x Cellar of Wine, 5 x Favours in high places, 5 x Comprehensive Bribe



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Tiles and a Yacht (prior to March 2012)

The night of the game has arrived. Mr Apples is holding court in a cramped and dripping cellar beneath the Bazaar spires. It's like gambling in someone's stomach.
Unlocked with Acquiring a Ship 10

You feel lucky tonight

You're going to win, and win big. You bring only the tiniest stake. It's all you'll need.
Unlocked with 10000 x Deep Amber

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Requires 20 Fate 
 
Fate-locked content must not be placed on the wiki, per the developers.

Perhaps not

Is this the right vessel for you? You could always reconsider.

Sit down next to Mr Apples

An honest game of skill and chance with a Master of the Bazaar, a defrocked priest and a tiger. [If you fail, you'll lose one-tenth of your entire stake!]
Unlocked with 10000 x Deep Amber, 10 x Cellar of Wine, 10 x Favours in high places, 10 x Comprehensive Bribe


  
  

When Your Ship is Complete…

A final small fee is needed before you can begin your journey on The Broad Unterzee.

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Put to Zee!

Your ship is ready…The wide black waves await.
Unlocked with An Explorer of the Unterzee 1

Lay in supplies and sail

Pay your fees, check your supplies, top up your coal bins, and take her out!

[This is always successful, but very Watchful characters may receive an additional advantage.]

[Be sure you are ready. Once you've set to zee, it will take you a little while to return. It will also interrupt ongoing tasks: Progress qualities like Investigating, Fascinating and Term Passing will be reset.]

Unlocked with An Explorer of the Unterzee 1, 100 x Rostygold
(Watchful challenge, High-Risk at 147)


Starting Over Again

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Get rid of your ship

The Masters of the Bazaar will only allow you one ship permit…You must get rid of your current ship if you would prefer another.
Unlocked with An Explorer of the Unterzee 1

Get rid of your current ship

Between the sales permits, dock tax and scheming rivals, you've no chance of making any of your money back. But at least you'll be able to get another ship. [Warning: doing this will lose your current ship, for no refunds.]



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